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1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to. 2. Fixed the Allow out of focus input option again 3. Allow changing of the mapped pads while a game is running 4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped 5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| Config.cpp | ||
| Config.h | ||
| ConfigDlg.cpp | ||
| ConfigDlg.h | ||
| ConfigGamepad.cpp | ||
| ConfigRecording.cpp | ||
| DataReports.cpp | ||
| EmuDefinitions.cpp | ||
| EmuDefinitions.h | ||
| EmuDynamics.cpp | ||
| EmuMain.cpp | ||
| EmuMain.h | ||
| EmuPad.cpp | ||
| EmuSubroutines.cpp | ||
| EmuSubroutines.h | ||
| Encryption.cpp | ||
| Encryption.h | ||
| FillReport.cpp | ||
| Logging.cpp | ||
| Logging.h | ||
| main.cpp | ||
| main.h | ||
| ReadWiimote.cpp | ||
| SConscript | ||
| wiimote_hid.h | ||
| wiimote_real.cpp | ||
| wiimote_real.h | ||