..
Crypto
ABI.cpp
Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
2010-04-13 10:18:05 +00:00
ABI.h
Atomic_GCC.h
Atomic_Win32.h
fixed xfb bumping introduced by my last commit.
2010-04-14 13:57:16 +00:00
Atomic.h
BreakPoints.cpp
BreakPoints.h
CDUtils.cpp
A little iterator bug and a compiler warning in the OpenGL code.
2010-07-12 20:11:19 +00:00
CDUtils.h
ChunkFile.h
Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
2010-06-03 20:37:32 +00:00
ColorUtil.cpp
ColorUtil.h
Common.h
Some pathnames are used both by SCons and cpp which can be a bit tricky.
2010-07-20 02:45:31 +00:00
CommonFuncs.h
I missed some cases in r5901:
2010-07-18 08:30:40 +00:00
CommonPaths.h
Some pathnames are used both by SCons and cpp which can be a bit tricky.
2010-07-20 02:45:31 +00:00
CommonTypes.h
OS X buildfix
2010-05-02 21:12:51 +00:00
ConsoleListener.cpp
ConsoleListener.h
CPUDetect.cpp
CPUDetect.h
DebugInterface.h
DynamicLibrary.cpp
Fix a segmentation fault when attempting to load an invalid plugin.
2010-07-03 16:47:49 +00:00
DynamicLibrary.h
space changes, merge #defines, language fix, and code reorder/cleanup :P
2010-06-05 01:38:22 +00:00
ExtendedTrace.cpp
ExtendedTrace.h
FileSearch.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
FileSearch.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
FileUtil.cpp
Oops, that wasn't supposed to be in there.
2010-06-13 14:52:11 +00:00
FileUtil.h
OSX fix Dolphin not actually using the Application Support path.
2010-05-12 04:26:32 +00:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants.
2010-07-19 10:36:30 +00:00
IniFile.h
UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants.
2010-07-19 10:36:30 +00:00
LinearDiskCache.cpp
big changes here:
2010-07-18 00:18:31 +00:00
LinearDiskCache.h
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
Log.h
Allow C code to use the Dolphin log manager so that Wiiuse text output
2010-07-16 19:08:26 +00:00
LogManager.cpp
Allow C code to use the Dolphin log manager so that Wiiuse text output
2010-07-16 19:08:26 +00:00
LogManager.h
JIT single stepping
2010-04-10 15:41:44 +00:00
MathUtil.cpp
MathUtil.h
MemArena.cpp
Slightly cleanup of mmap(2) flags:
2010-07-18 05:17:09 +00:00
MemArena.h
MemoryUtil.cpp
Slightly cleanup of mmap(2) flags:
2010-07-18 05:15:16 +00:00
MemoryUtil.h
Slightly cleanup of mmap(2) flags:
2010-07-18 05:15:16 +00:00
Misc.cpp
MsgHandler.cpp
MsgHandler.h
OpenCL.cpp
cleanup + some eolz
2010-07-06 13:14:51 +00:00
OpenCL.h
Allow full-length Unix pathnames.
2010-07-10 21:17:08 +00:00
Plugin.cpp
Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
2010-07-19 02:09:34 +00:00
Plugin.h
Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
2010-07-19 02:09:34 +00:00
PluginDSP.cpp
PluginDSP.h
PluginVideo.cpp
My first commit :D
2010-06-24 13:28:54 +00:00
PluginVideo.h
My first commit :D
2010-06-24 13:28:54 +00:00
PluginWiimote.cpp
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
2010-06-20 02:17:53 +00:00
PluginWiimote.h
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
2010-06-20 02:17:53 +00:00
SConscript
Copy the version string obtained from svnversion at runtime instead of
2010-07-08 15:25:01 +00:00
SDCardUtil.cpp
build fixin', warning fixin'.
2010-06-09 21:19:23 +00:00
SDCardUtil.h
misc stuff
2010-05-23 08:41:58 +00:00
Setup.h
stdafx.cpp
stdafx.h
StringUtil.cpp
Nits.
2010-06-04 20:54:13 +00:00
StringUtil.h
Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
2010-06-04 19:56:34 +00:00
svnrev_template.h
Copy the version string obtained from svnversion at runtime instead of
2010-07-08 15:25:01 +00:00
SymbolDB.cpp
Improve iterator usage.
2010-05-28 23:14:16 +00:00
SymbolDB.h
SysConf.cpp
Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
2010-03-18 14:34:37 +00:00
SysConf.h
Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
2010-03-18 14:34:37 +00:00
Thread.cpp
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Thread.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Thunk.cpp
Thunk.h
Timer.cpp
Timer.h
Version.cpp
Forgot to add Version.cpp in previous.
2010-07-08 15:44:39 +00:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp
Fix a bug in DSP Jit where branches had a blockSize of zero.
2010-06-30 16:17:20 +00:00
x64Emitter.h
DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
2010-04-09 19:18:50 +00:00