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- Cancel doesn't shut down anymore. Allowing it to be used multiple times thoughout the life of the WorkQueue - Remove Clear, so we only have Cancel semantics - Add IsCancelling so work items can abort early if cancelling - Replace m_cancelled and m_thread.joinable() guars with m_shutdown. - Rename Flush to WaitForCompletion (As it's ambiguous if a function called flush should be blocking or not) - Add documentation |
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| .. | ||
| GameList.cpp | ||
| GameList.h | ||
| GameListModel.cpp | ||
| GameListModel.h | ||
| GameTracker.cpp | ||
| GameTracker.h | ||
| GridProxyModel.cpp | ||
| GridProxyModel.h | ||
| ListProxyModel.cpp | ||
| ListProxyModel.h | ||