dolphin/Source/Core/VideoBackends/Software
Lioncash 5f6c76af51 VideoCommon: Use std::span for BoundingBox::Write()
Crosses off a lingering TODO.

Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt
CopyRegion.h
EfbCopy.cpp Fix out of bound write in EfbCopy::ClearEfb 2023-12-09 02:15:42 +01:00
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
SWBoundingBox.cpp VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
SWBoundingBox.h VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
SWGfx.cpp VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWGfx.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWmain.cpp VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp
SWRenderer.h
SWTexture.cpp VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWTexture.h VideoBackends: add support to allow rendering to multiple output textures 2023-06-03 14:52:31 -05:00
SWVertexLoader.cpp
SWVertexLoader.h
Tev.cpp
Tev.h
TextureCache.h
TextureEncoder.cpp Rename bpmem.copyMipMapStrideChannels to bpmem.copyDestStride 2023-11-11 23:32:14 -08:00
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00