dolphin/Source/Plugins/Plugin_VideoSoftware/Src
nitsuja a81631b58e made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
the intent is to replace the haphazard scheduling and finger-crossing associated with saving/loading with the correct and minimal necessary wait for each thread to reach a known safe location before commencing the savestate operation, and for any already-paused components to not need to be resumed to do so.
2012-05-26 13:09:38 +10:00
..
BPMemLoader.cpp Prepare texture preloading support 2012-02-03 21:20:34 +01:00
BPMemLoader.h Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
Clipper.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Clipper.h
CPMemLoader.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
CPMemLoader.h Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
DebugUtil.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
DebugUtil.h
EfbCopy.cpp Fix the framerate counter of the software graphic backend. 2011-03-16 23:57:13 +00:00
EfbCopy.h
EfbInterface.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
EfbInterface.h
HwRasterizer.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
HwRasterizer.h Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
NativeVertexFormat.h
OpcodeDecoder.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
OpcodeDecoder.h
Rasterizer.cpp VideoSoftware: Implement zfreeze (GXSetCoPlanar). 2012-03-02 18:43:44 +01:00
Rasterizer.h
SetupUnit.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SetupUnit.h
stdafx.cpp
stdafx.h
SWCommandProcessor.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
SWCommandProcessor.h Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
SWmain.cpp made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too. 2012-05-26 13:09:38 +10:00
SWPixelEngine.cpp Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWPixelEngine.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWRenderer.cpp If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back. 2011-02-25 21:14:13 +00:00
SWRenderer.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVertexLoader.cpp Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone. 2011-03-21 05:46:33 +00:00
SWVertexLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVideoConfig.cpp
SWVideoConfig.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
Tev.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
Tev.h
TextureEncoder.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
TextureEncoder.h
TextureSampler.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
TextureSampler.h
TransformUnit.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
TransformUnit.h
Vec3.h
VideoBackend.h made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too. 2012-05-26 13:09:38 +10:00
VideoConfigDialog.cpp Last major UI change before release. 2011-06-02 19:32:34 +00:00
VideoConfigDialog.h Last major UI change before release. 2011-06-02 19:32:34 +00:00
XFMemLoader.cpp Fix the video software backend. (closes issue 4269) 2011-03-16 22:48:17 +00:00
XFMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00