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AVIDump.cpp
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AVIDump.h
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BoundingBox.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
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BoundingBox.h
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BPFunctions.cpp
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
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BPFunctions.h
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
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BPMemory.cpp
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BPMemory.h
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Silence some -Wswitch-default warnings.
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2014-12-11 22:23:05 -06:00 |
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BPStructs.cpp
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
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BPStructs.h
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CMakeLists.txt
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
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CommandProcessor.cpp
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Added an exception check when the game is close to overflowing. Fixes the fifo overflow that occurs in Battalion Wars 2.
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2014-11-19 12:48:09 +11:00 |
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CommandProcessor.h
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ConstantManager.h
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GeometryShaderGen: Pack uniforms more tightly.
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2014-12-18 00:36:40 +01:00 |
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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VertexLoader: Move the old Datareader function into VertexLoader
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2014-12-09 18:56:27 +01:00 |
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Debugger.cpp
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Debugger.h
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DriverDetails.cpp
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Works around broken Intel Windows video drivers.
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2014-12-03 00:33:42 -06:00 |
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DriverDetails.h
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Works around broken Intel Windows video drivers.
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2014-12-03 00:33:42 -06:00 |
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Fifo.cpp
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FIFO: allocate slightly more for SIMD vertex loader overreads
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2014-12-10 05:52:55 -08:00 |
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Fifo.h
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VideoCommon: fifo cleanups
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2014-12-09 18:56:27 +01:00 |
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FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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TextureCache: Ensure that all render target textures have as many layers as the frame buffer.
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2014-11-23 14:27:40 +01:00 |
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FramebufferManagerBase.h
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VideoCommon: Fix -Wsign-compare warnings.
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2014-11-29 17:40:14 -06:00 |
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GeometryShaderGen.cpp
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GeometryShaderGen: Re-emit the first vertex when wireframe mode is enabled.
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2014-12-19 14:24:08 +01:00 |
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GeometryShaderGen.h
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VideoCommon: Make IsPassthrough() a function of the ShaderUid.
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2014-12-19 14:10:53 +01:00 |
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GeometryShaderManager.cpp
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VideoCommon: Only use interface blocks when geometry shaders are supported.
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2014-12-18 00:37:14 +01:00 |
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GeometryShaderManager.h
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GeometryShaderManager: Set the constants within the callbacks.
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2014-12-18 00:37:09 +01:00 |
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HiresTextures.cpp
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HiresTextures.h
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ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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IndexGenerator.h
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LightingShaderGen.h
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LookUpTables.h
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MainBase.cpp
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MainBase.h
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NativeVertexFormat.h
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
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OpcodeDecoding.h
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VideoCommon: cleanup OpcodeDecoder
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2014-12-09 18:56:27 +01:00 |
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PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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VideoCommon: Add in/out qualifiers to centroid storage qualifier.
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2014-12-19 12:19:15 +01:00 |
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PixelShaderGen.h
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ShaderGen: Make use of padding to store the stereo flag.
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2014-11-23 14:27:38 +01:00 |
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PixelShaderManager.cpp
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PixelShaderManager.h
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PostProcessing.cpp
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PostProcessing.h
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PostProcessing: Add layered stereoscopy support.
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2014-11-23 14:23:41 +01:00 |
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RenderBase.cpp
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OGL: Add Top-and-Bottom stereoscopy mode.
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2014-11-23 14:27:39 +01:00 |
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RenderBase.h
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
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2014-12-15 22:47:42 +01:00 |
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sfont.inc
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ShaderGenCommon.h
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GeometryShaderGen: Pack uniforms more tightly.
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2014-12-18 00:36:40 +01:00 |
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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VideoCommon: Fix -Wsign-compare warnings.
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2014-11-29 17:40:14 -06:00 |
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TextureCacheBase.h
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TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
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2014-11-23 14:27:40 +01:00 |
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TextureConversionShader.cpp
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Common: Remove locale based functions from CommonFuncs.
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2014-12-05 20:55:29 -05:00 |
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TextureConversionShader.h
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TextureDecoder_Common.cpp
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Silence some -Wswitch-default warnings.
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2014-12-11 22:23:05 -06:00 |
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TextureDecoder_Generic.cpp
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TextureDecoder_x64.cpp
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TextureDecoder.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
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VertexLoader.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
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VertexLoaderManager.cpp
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
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VertexLoaderManager.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
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VertexLoaderUtils.h
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VideoSW: rewrite VertexLoader to use the VideoCommon one
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2014-12-13 10:29:08 +01:00 |
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VertexManagerBase.cpp
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GeometryShaderManager: Set the constants within the callbacks.
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2014-12-18 00:37:09 +01:00 |
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VertexManagerBase.h
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VideoCommon: clean up VertexLoader
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2014-12-09 18:56:27 +01:00 |
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VertexShaderGen.cpp
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VideoCommon: Add in/out qualifiers to centroid storage qualifier.
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2014-12-19 12:19:15 +01:00 |
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VertexShaderGen.h
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VideoCommon: Assume we always use a geometry shader, not just for stereoscopy.
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2014-12-15 22:47:41 +01:00 |
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VertexShaderManager.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
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VertexShaderManager.h
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VideoBackendBase.cpp
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VideoBackendBase.h
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VideoCommon.h
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VideoCommon: Rename s_pCurBufferPointer
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2014-12-09 18:56:27 +01:00 |
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VideoCommon.vcxproj
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
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VideoCommon.vcxproj.filters
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
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VideoConfig.cpp
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OGL: Don't generate a geometry shader if the backend doesn't support it.
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2014-12-18 00:36:49 +01:00 |
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VideoConfig.h
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OGL: Don't generate a geometry shader if the backend doesn't support it.
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2014-12-18 00:36:49 +01:00 |
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VideoState.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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VideoCommon: cleanup OpcodeDecoder
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2014-12-09 18:56:27 +01:00 |
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XFStructs.cpp
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VideoCommon: Add a separate constants buffer for the geometry shader.
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2014-12-14 21:23:13 +01:00 |
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XFStructs.h
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