dolphin/Source/Core
Scott Mansell 51c984dde3 Remove the "Show EFB Copy Regions" debug option.
It was only implemented in OpenGL, though the option was visible in both
backends, leading to memory leaks if you enabled it in DirectX.

And it wasn't particularly useful as a debug feature as it only showed
where in the EFB the copies were taken from, not what format it was, or
what the copy was used for, or what content was in the EFB at that point
in time.

Also, it stretched the copy regions relative to the window, so the
on-screen regions don't even line up with the window unless the game used
the full EFB (some pal games) and you game image stretched to the full
window.
2015-11-05 18:15:46 +13:00
..
AudioCommon Merge pull request #3105 from phire/dont_block 2015-10-03 17:55:26 -07:00
Common GLExtensions: remove duplicate typedefs 2015-11-03 17:50:41 +01:00
Core Just a minor cleanup. Totally not the cause of random FifoCi failures. 2015-11-04 23:23:35 +13:00
DiscIO DiscScrubber: Add another nullptr check 2015-11-01 20:30:49 +01:00
DolphinQt DolphinQt: Add international flag to Resources 2015-11-02 16:06:27 +01:00
DolphinWX Remove the "Show EFB Copy Regions" debug option. 2015-11-05 18:15:46 +13:00
InputCommon Merge pull request #3170 from spxtr/pipes 2015-10-28 16:39:57 -04:00
UICommon [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
VideoBackends Remove the "Show EFB Copy Regions" debug option. 2015-11-05 18:15:46 +13:00
VideoCommon Remove the "Show EFB Copy Regions" debug option. 2015-11-05 18:15:46 +13:00
CMakeLists.txt