dolphin/Source/Core/VideoBackends
degasus 4b2aa948e6 VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
While the NV extension is totally fine, the KHR extension should be able to support more hardware.

For NVIDIA, the hardware either supports both or neither, it just needs a driver from the last two years.
For AMD, the drivers from late 2022-12 seems to bring support for the KHR extension.
For Intel, the KHR is also supported for some years.
2023-02-09 13:27:02 +01:00
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D3D Merge pull request #11522 from phire/KillRendererWithFire 2023-02-09 19:59:16 +13:00
D3D12 Merge pull request #11522 from phire/KillRendererWithFire 2023-02-09 19:59:16 +13:00
D3DCommon D3DCommon: Remove unused swap chain functions 2022-08-17 18:16:50 -07:00
Metal VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread. 2023-02-09 13:27:02 +01:00
Null Merge pull request #11522 from phire/KillRendererWithFire 2023-02-09 19:59:16 +13:00
OGL VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread. 2023-02-09 13:27:02 +01:00
Software Merge pull request #11522 from phire/KillRendererWithFire 2023-02-09 19:59:16 +13:00
Vulkan VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread. 2023-02-09 13:27:02 +01:00
CMakeLists.txt VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00