Files
dolphin/Source/Core/Core/IOS/DeviceStub.cpp
T

45 lines
999 B
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/IOS/DeviceStub.h"
#include "Common/Logging/Log.h"
namespace IOS
{
namespace HLE
{
namespace Device
{
Stub::Stub(u32 device_id, const std::string& device_name) : Device(device_id, device_name)
{
}
IOSReturnCode Stub::Open(const IOSOpenRequest& request)
{
WARN_LOG(WII_IPC_HLE, "%s faking Open()", m_name.c_str());
m_is_active = true;
return IPC_SUCCESS;
}
void Stub::Close()
{
WARN_LOG(WII_IPC_HLE, "%s faking Close()", m_name.c_str());
m_is_active = false;
}
IPCCommandResult Stub::IOCtl(const IOSIOCtlRequest& request)
{
WARN_LOG(WII_IPC_HLE, "%s faking IOCtl()", m_name.c_str());
return GetDefaultReply(IPC_SUCCESS);
}
IPCCommandResult Stub::IOCtlV(const IOSIOCtlVRequest& request)
{
WARN_LOG(WII_IPC_HLE, "%s faking IOCtlV()", m_name.c_str());
return GetDefaultReply(IPC_SUCCESS);
}
} // namespace Device
} // namespace HLE
} // namespace IOS