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H3cJP/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-29 10:01:36 +00:00
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47c40d51dffe646465bb5bb8454c6143005859da
dolphin/Source/Core/VideoCommon/Assets
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iwubcode 47c40d51df VideoCommon: when loading a PNG with no custom texture data levels already, create a level, this avoids a potential segfault
2023-06-03 12:19:30 -05:00
..
CustomAsset.cpp
…
CustomAsset.h
…
CustomAssetLibrary.cpp
…
CustomAssetLibrary.h
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CustomAssetLoader.cpp
VideoCommon: add multithreaded asset loader and define a texture asset
2023-06-02 17:31:31 -05:00
CustomAssetLoader.h
VideoCommon: add multithreaded asset loader and define a texture asset
2023-06-02 17:31:31 -05:00
CustomTextureData.cpp
VideoCommon: when loading a PNG with no custom texture data levels already, create a level, this avoids a potential segfault
2023-06-03 12:19:30 -05:00
CustomTextureData.h
VideoCommon: when loading a PNG with no custom texture data levels already, create a level, this avoids a potential segfault
2023-06-03 12:19:30 -05:00
DirectFilesystemAssetLibrary.cpp
VideoCommon: when loading a PNG with no custom texture data levels already, create a level, this avoids a potential segfault
2023-06-03 12:19:30 -05:00
DirectFilesystemAssetLibrary.h
VideoCommon: add an asset library that loads directly from the filesystem
2023-06-02 14:49:22 -05:00
TextureAsset.cpp
VideoCommon: add multithreaded asset loader and define a texture asset
2023-06-02 17:31:31 -05:00
TextureAsset.h
VideoCommon: add multithreaded asset loader and define a texture asset
2023-06-02 17:31:31 -05:00
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