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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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FramebufferManager.cpp
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FramebufferManager: Fix EFB layers being attached to the wrong FBO.
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2017-06-27 23:42:42 +02:00 |
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FramebufferManager.h
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GPUTimer.h
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main.cpp
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OGL: Support Quad-Buffered stereoscopy.
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2017-07-05 22:43:39 +02:00 |
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NativeVertexFormat.cpp
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OGL.vcxproj
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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OGL.vcxproj.filters
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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OGLTexture.cpp
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
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OGLTexture.h
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AbstractTexture: Add missing includes (and remove unnecessary ones)
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2017-06-18 23:29:22 -04:00 |
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PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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GameConfigLoader: Add GFX Game INI translations
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2017-06-03 18:13:02 +01:00 |
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PostProcessing.h
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VideoCommon: Move the blit methods to the backend class
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2017-04-25 14:25:41 +10:00 |
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ProgramShaderCache.cpp
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ShaderGen: Pass host config to shader generation functions
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2017-07-20 17:54:33 +10:00 |
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ProgramShaderCache.h
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OGL: Reload shader cache when relevant video config changes
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2017-07-20 17:46:59 +10:00 |
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RasterFont.cpp
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RasterFont.h
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Render.cpp
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ShaderGen: Pass host config to shader generation functions
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2017-07-20 17:54:33 +10:00 |
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Render.h
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ShaderGen: Pass host config to shader generation functions
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2017-07-20 17:54:33 +10:00 |
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SamplerCache.cpp
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SamplerCache.h
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StreamBuffer.cpp
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StreamBuffer.h
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TextureCache.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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TextureCache.h
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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TextureConverter.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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TextureConverter.h
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VideoBackends: Support updated texture encoding shader generators
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2017-04-12 00:11:22 +10:00 |
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VertexManager.cpp
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Add a namespace to OpenFStream
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2017-06-15 21:34:04 +02:00 |
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VertexManager.h
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VideoBackend.h
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