dolphin/Source/Core/VideoCommon/Src
NeoBrainX 7cf3ef6ddc DX9: Write a detailed description of the vertex position offset magic in drawShadedTexQuad. I hope this makes at least a bit sense to anyone but me, it's better than no documentation at all though.
DX9: Revert to the old EFB coordinate scaling. Glitches caused by higher EFB scales probably can't even be fixed properly in DX9, so let's not even mess with it...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6573 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-13 17:49:21 +00:00
..
OpenCL
AVIDump.cpp Encode framedumps in AVI format on linux as on windows. This adds the additional dependency of libavformat-dev. Remember if you want raw framedumps as before add -DENCODE_FRAMEDUMPS=OFF to the cmake command line. 2010-11-18 16:46:17 +00:00
AVIDump.h
BPFunctions.cpp two fixes in this commit: 2010-12-04 17:58:33 +00:00
BPFunctions.h
BPMemory.cpp
BPMemory.h Related FOG changes: 2010-11-23 13:57:01 +00:00
BPStructs.cpp Fix building with BBOX_SUPPORT enabled. 2010-12-05 16:15:01 +00:00
BPStructs.h
CommandProcessor.cpp - I've implemented cache of interrupt states for PEFINISH and PETOKEN 2010-12-13 07:56:54 +00:00
CommandProcessor.h - I've implemented cache of interrupt states for PEFINISH and PETOKEN 2010-12-13 07:56:54 +00:00
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
Debugger.h We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DLCache.cpp two fixes in this commit: 2010-12-04 17:58:33 +00:00
DLCache.h
Fifo.cpp BIG FIFO Commit PART 1! Sometimes you need to write everything from 0, so 10 days later Ive rewrited some parts of the FIFO in Dual Core mode. Is pending use the same code for SC mode. 2010-12-11 12:42:55 +00:00
Fifo.h BIG FIFO Commit PART 1! Sometimes you need to write everything from 0, so 10 days later Ive rewrited some parts of the FIFO in Dual Core mode. Is pending use the same code for SC mode. 2010-12-11 12:42:55 +00:00
FramebufferManagerBase.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
FramebufferManagerBase.h Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
HiresTextures.cpp allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...) 2010-12-05 09:04:34 +00:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp Related to Texture's glitches: 2010-11-25 20:39:54 +00:00
IndexGenerator.h
LookUpTables.h
MainBase.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
MainBase.h Build missing BPFunctions.cpp with SCons. 2010-11-18 23:25:40 +00:00
memcpy_amd.cpp
NativeVertexFormat.h Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins. 2010-11-26 09:25:08 +00:00
OnScreenDisplay.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PixelEngine.cpp - I've implemented cache of interrupt states for PEFINISH and PETOKEN 2010-12-13 07:56:54 +00:00
PixelEngine.h
PixelShaderGen.cpp Fix the nogui build on linux. The software plugin config dialog should not be built. 2010-12-05 18:10:13 +00:00
PixelShaderGen.h
PixelShaderManager.cpp allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...) 2010-12-05 09:04:34 +00:00
PixelShaderManager.h
Profiler.cpp
Profiler.h
RenderBase.cpp Fix some off-by-one errors in the EFB scaling stuff. 2010-12-11 21:07:07 +00:00
RenderBase.h DX9: Write a detailed description of the vertex position offset magic in drawShadedTexQuad. I hope this makes at least a bit sense to anyone but me, it's better than no documentation at all though. 2010-12-13 17:49:21 +00:00
SConscript We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
TextureCacheBase.h DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder.cpp
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp Fix VideoCommon build configuration for DebugFast/x64. 2010-12-05 14:31:00 +00:00
VertexLoader.h Changed macro for disallowing copy-ctor and =operator into an inheritable class. Removed IrPointer.ini (no longer used) 2010-11-15 05:29:10 +00:00
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexManagerBase.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
VertexManagerBase.h DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
VertexShaderGen.cpp Change comparison in specular light function. Fixes issue 1258. 2010-12-01 04:50:25 +00:00
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoCommon.h DX11: 2010-11-27 11:11:05 +00:00
VideoConfig.cpp Remove the watermark tightness option since it's obsolete now. 2010-12-12 10:59:06 +00:00
VideoConfig.h Remove the watermark tightness option since it's obsolete now. 2010-12-12 10:59:06 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h