dolphin/Source/Core/VideoCommon
Tillmann Karras 46ab5d63d6 VertexLoader: never reset alpha in 8888 colors
Fixes the opening menu of Xenoblade Chronicles.
2015-01-20 09:22:55 +01:00
..
AVIDump.cpp
AVIDump.h
BoundingBox.cpp VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
BoundingBox.h VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
BPStructs.h
CMakeLists.txt VertexLoader: add new JIT 2015-01-18 13:29:34 +01:00
CommandProcessor.cpp Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without 2014-12-27 19:16:50 -05:00
CommandProcessor.h
ConstantManager.h
CPMemory.cpp Fix indentation 2015-01-07 21:51:47 +01:00
CPMemory.h VertexLoaderX64: fix a bunch of stuff 2015-01-18 13:31:28 +01:00
DataReader.h DataReader: turn WritePointer into GetPointer 2015-01-18 12:59:33 +01:00
Debugger.cpp
Debugger.h
DriverDetails.cpp DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore. 2014-12-28 23:28:00 +01:00
DriverDetails.h DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore. 2014-12-28 23:28:00 +01:00
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp FramebufferManagerBase: Remove obsolete parameters. 2014-12-25 00:58:16 +01:00
FramebufferManagerBase.h Renderer: Use old method of calculating the source rectangle. 2014-12-25 02:37:22 +01:00
GeometryShaderGen.cpp Move worldpos into it's own varying. 2015-01-03 09:23:09 +13:00
GeometryShaderGen.h VideoCommon: Make IsPassthrough() a function of the ShaderUid. 2014-12-19 14:10:53 +01:00
GeometryShaderManager.cpp VideoConfig: Define a per-game minimum convergence value instead of a percentage boost. 2015-01-02 17:07:08 +01:00
GeometryShaderManager.h GeometryShaderManager: Set stereo parameters in a SetConstants() call. 2014-12-20 13:16:26 +01:00
HiresTextures.cpp VideoCommon: Merge code to generate texture names on dumping 2014-12-29 10:24:27 +01:00
HiresTextures.h VideoCommon: Merge code to generate texture names on dumping 2014-12-29 10:24:27 +01:00
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h PixelShaderGen: Don't assign to input variables. 2014-12-28 23:37:05 +01:00
LookUpTables.h
MainBase.cpp Made the CPU thread wait for the GPU thread to swap, when XFB is enabled. May fix some of the "FIFO is overflowed by GatherPipe ! CPU thread is too fast!" errors. 2015-01-12 19:40:43 +11:00
MainBase.h
NativeVertexFormat.h VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
OnScreenDisplay.cpp OGL: draw shadows within rasterfont itself 2014-12-20 13:31:41 +01:00
OnScreenDisplay.h
OpcodeDecoding.cpp DataReader: turn WritePointer into GetPointer 2015-01-18 12:59:33 +01:00
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp Move worldpos into it's own varying. 2015-01-03 09:23:09 +13:00
PixelShaderGen.h
PixelShaderManager.cpp Fix indentation 2015-01-07 21:51:47 +01:00
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp Renderer: Cosmetics. 2014-12-28 18:35:23 +01:00
RenderBase.h Renderer: Cosmetics. 2014-12-28 18:35:23 +01:00
sfont.inc
ShaderGenCommon.h Move worldpos into it's own varying. 2015-01-03 09:23:09 +13:00
Statistics.cpp TexCache: also incude textures within the render target pool 2015-01-18 19:47:48 +01:00
Statistics.h TexCache: also incude textures within the render target pool 2015-01-18 19:47:48 +01:00
TextureCacheBase.cpp TexCache: don't try to aggressive reuse the entry 2015-01-18 19:58:33 +01:00
TextureCacheBase.h TexCache: use an unordered_multimap for the tex pool 2015-01-18 19:58:33 +01:00
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder_Common.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureDecoder_Generic.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureDecoder_x64.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureDecoder.h TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
VertexLoader_Color.cpp VertexLoader: never reset alpha in 8888 colors 2015-01-20 09:22:55 +01:00
VertexLoader_Color.h VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
VertexLoader_Normal.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_Normal.h
VertexLoader_Position.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_TextCoord.h
VertexLoader.cpp VertexLoader: never reset alpha in 8888 colors 2015-01-20 09:22:55 +01:00
VertexLoader.h VertexLoader: never reset alpha in 8888 colors 2015-01-20 09:22:55 +01:00
VertexLoaderBase.cpp VertexLoader: add new JIT 2015-01-18 13:29:34 +01:00
VertexLoaderBase.h VertexLoaderTester: fix a few problems 2015-01-18 12:59:33 +01:00
VertexLoaderManager.cpp VertexLoaderManager: make it nicer to read 2015-01-18 12:59:33 +01:00
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp VertexLoader: never reset alpha in 8888 colors 2015-01-20 09:22:55 +01:00
VertexLoaderX64.h VertexLoader: never reset alpha in 8888 colors 2015-01-20 09:22:55 +01:00
VertexManagerBase.cpp TextureCache: inline arguments into texture cache 2015-01-11 22:23:35 +01:00
VertexManagerBase.h
VertexShaderGen.cpp Move worldpos into it's own varying. 2015-01-03 09:23:09 +13:00
VertexShaderGen.h
VertexShaderManager.cpp VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision. 2014-12-29 17:05:39 +01:00
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoCommon.h
VideoCommon.vcxproj VertexLoader: add new JIT 2015-01-18 13:29:34 +01:00
VideoCommon.vcxproj.filters VertexLoader: add new JIT 2015-01-18 13:29:34 +01:00
VideoConfig.cpp VideoConfig: Add exclusive mode flag. 2015-01-19 22:55:21 +01:00
VideoConfig.h VideoConfig: Add exclusive mode flag. 2015-01-19 22:55:21 +01:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h