dolphin/Source/Core/Core
JosJuice 454537d53e Replace BitUtils with C++20: RotateLeft/RotateRight
Now that we've flipped the C++20 switch, let's start making use of
the nice new <bit> header.

I'm planning on handling this move away from BitUtils.h incrementally
in a series of PRs. There may be a few functions remaining in
BitUtils.h by the end that C++20 doesn't have any equivalents for.
2022-12-11 08:59:18 +01:00
..
Boot HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
Config Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
ConfigLoaders Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
Debugger Expand conditional breakpoints to memory breakpoints 2022-12-04 11:25:33 -07:00
DSP CoreTiming: Refactor to class. 2022-11-27 03:47:12 +01:00
FifoPlayer HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
HLE HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
HW Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
IOS HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
PowerPC Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ActionReplay.cpp
ActionReplay.h
ARDecrypt.cpp Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ARDecrypt.h
BootManager.cpp
BootManager.h
CheatCodes.h
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp
CheatSearch.h
CMakeLists.txt Merge pull request #11015 from TryTwo/Conditional_Breakpoints 2022-11-13 01:06:52 +01:00
CommonTitles.h
ConfigManager.cpp
ConfigManager.h
Core.cpp CoreTiming: Refactor to class. 2022-11-27 03:47:12 +01:00
Core.h
CoreTiming.cpp CoreTiming: Store Globals in CoreTimingManager. 2022-11-27 03:47:12 +01:00
CoreTiming.h CoreTiming: Store Globals in CoreTimingManager. 2022-11-27 03:47:12 +01:00
DolphinAnalytics.cpp
DolphinAnalytics.h
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp
FreeLookManager.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp CoreTiming: Refactor to class. 2022-11-27 03:47:12 +01:00
Movie.h
NetPlayClient.cpp Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
NetPlayServer.cpp Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
NetPlayServer.h NetPlay: Split SyncSaveData() into two parts. 2022-11-06 01:51:01 +01:00
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp
PatchEngine.h
State.cpp HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
State.h
SyncIdentifier.h
SysConf.cpp
SysConf.h
System.cpp HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
System.h HW/Memmap: Refactor Memory to class, move to Core::System. 2022-12-03 13:27:02 +01:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp
WiiRoot.h
WiiUtils.cpp Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
WiiUtils.h