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Crypto
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Systematically eliminating compiler warnings.
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2010-02-24 03:38:36 +00:00 |
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ABI.cpp
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Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
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2010-04-13 10:18:05 +00:00 |
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ABI.h
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Atomic_GCC.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
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Atomic.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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BreakPoints.cpp
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BreakPoints.h
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CDUtils.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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CDUtils.h
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Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
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2010-02-16 08:46:21 +00:00 |
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ChunkFile.h
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Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
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2010-06-03 20:37:32 +00:00 |
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ColorUtil.cpp
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ColorUtil.h
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Common.h
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
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CommonFuncs.h
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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CommonPaths.h
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Some pathnames are used both by SCons and cpp which can be a bit tricky.
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2010-07-20 02:45:31 +00:00 |
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CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
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ConsoleListener.cpp
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ConsoleListener.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
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CPUDetect.cpp
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
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CPUDetect.h
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
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DebugInterface.h
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Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
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2010-02-18 12:06:13 +00:00 |
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DynamicLibrary.cpp
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Fix a segmentation fault when attempting to load an invalid plugin.
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2010-07-03 16:47:49 +00:00 |
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DynamicLibrary.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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ExtendedTrace.cpp
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ExtendedTrace.h
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FileSearch.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
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FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
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FileUtil.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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FileUtil.h
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
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FixedSizeQueue.h
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Hash.cpp
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Hash.h
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IniFile.cpp
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UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants.
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2010-07-19 10:36:30 +00:00 |
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IniFile.h
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UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants.
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2010-07-19 10:36:30 +00:00 |
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LinearDiskCache.cpp
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big changes here:
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2010-07-18 00:18:31 +00:00 |
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LinearDiskCache.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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Log.h
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Allow C code to use the Dolphin log manager so that Wiiuse text output
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2010-07-16 19:08:26 +00:00 |
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LogManager.cpp
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Allow C code to use the Dolphin log manager so that Wiiuse text output
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2010-07-16 19:08:26 +00:00 |
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LogManager.h
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JIT single stepping
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2010-04-10 15:41:44 +00:00 |
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MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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MemArena.h
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MemoryUtil.cpp
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Slightly cleanup of mmap(2) flags:
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2010-07-18 05:15:16 +00:00 |
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MemoryUtil.h
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Slightly cleanup of mmap(2) flags:
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2010-07-18 05:15:16 +00:00 |
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Misc.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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MsgHandler.cpp
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MsgHandler.h
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OpenCL.cpp
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cleanup + some eolz
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2010-07-06 13:14:51 +00:00 |
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OpenCL.h
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Allow full-length Unix pathnames.
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2010-07-10 21:17:08 +00:00 |
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Plugin.cpp
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Lots more work on making the frame aui stuff functional.
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2010-07-22 02:05:28 +00:00 |
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Plugin.h
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Lots more work on making the frame aui stuff functional.
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2010-07-22 02:05:28 +00:00 |
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PluginDSP.cpp
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PluginDSP.h
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PluginVideo.cpp
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
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PluginVideo.h
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
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PluginWiimote.cpp
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
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PluginWiimote.h
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
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SConscript
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
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SDCardUtil.cpp
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build fixin', warning fixin'.
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2010-06-09 21:19:23 +00:00 |
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SDCardUtil.h
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misc stuff
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2010-05-23 08:41:58 +00:00 |
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Setup.h
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
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StringUtil.h
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Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
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2010-06-04 19:56:34 +00:00 |
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svnrev_template.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
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SymbolDB.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
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SymbolDB.h
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SysConf.cpp
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
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SysConf.h
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
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Thread.cpp
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
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Thread.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
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Thunk.cpp
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Thunk.h
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Timer.cpp
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Fix small copy-paste error in Timer.cpp
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2010-07-22 04:21:10 +00:00 |
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Timer.h
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Version.cpp
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Forgot to add Version.cpp in previous.
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2010-07-08 15:44:39 +00:00 |
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x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Fix a bug in DSP Jit where branches had a blockSize of zero.
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2010-06-30 16:17:20 +00:00 |
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x64Emitter.h
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DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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2010-04-09 19:18:50 +00:00 |