dolphin/Source/Core/VideoBackends/Software
degasus be29090aae AVIDump: Add a struct for the state.
So AddFrame use no global state and can be threaded well.
2016-11-04 18:35:42 +01:00
..
Clipper.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
Clipper.h
CMakeLists.txt
DebugUtil.cpp Remove Frameskip 2016-10-08 11:49:51 -05:00
DebugUtil.h DebugUtils: const correctness 2016-09-22 21:05:17 -04:00
EfbCopy.cpp Remove Frameskip 2016-10-08 11:49:51 -05:00
EfbCopy.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
EfbInterface.cpp Reorganise a ton of logs level 2016-10-01 15:50:28 -04:00
EfbInterface.h
NativeVertexFormat.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
Rasterizer.cpp
Rasterizer.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
SetupUnit.cpp Fix building with PCH disabled. 2016-10-11 14:25:14 -05:00
SetupUnit.h
Software.vcxproj
SWmain.cpp Merge pull request #4240 from lioncash/include 2016-10-02 20:31:35 -07:00
SWOGLWindow.cpp Reorganise a ton of logs level 2016-10-01 15:50:28 -04:00
SWOGLWindow.h
SWRenderer.cpp AVIDump: Add a struct for the state. 2016-11-04 18:35:42 +01:00
SWRenderer.h AVIDump: Move CoreTiming into caller. 2016-10-10 12:03:18 +02:00
SWVertexLoader.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
SWVertexLoader.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
TextureSampler.h
TransformUnit.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
TransformUnit.h
Vec3.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
VideoBackend.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00