dolphin/Source/Core/DiscIO/Src
Soren Jorvang 3d68608024 Fix Unix build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6645 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-22 06:45:59 +00:00
..
BannerLoader.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
BannerLoader.h
BannerLoaderGC.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
BannerLoaderGC.h
BannerLoaderWii.cpp Fix Unix build. 2010-12-22 06:45:59 +00:00
BannerLoaderWii.h
Blob.cpp Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way 2010-02-16 08:46:21 +00:00
Blob.h
CompressedBlob.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
CompressedBlob.h
DiscScrubber.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
DiscScrubber.h DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either. 2010-02-08 22:54:16 +00:00
DriveBlob.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
DriveBlob.h
FileBlob.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
FileBlob.h Use standard C file i/o in PlainFileReader instead of Windows' functions. Fix a memleak in CompressedBlob and VolumeDirectory. Thanks to baby.lueshi for finding the File i/o issue :) 2010-02-08 22:22:20 +00:00
FileHandlerARC.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
FileHandlerARC.h
FileMonitor.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
FileMonitor.h Hg: 2010-06-09 01:37:08 +00:00
Filesystem.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
Filesystem.h Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
FileSystemGCWii.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
FileSystemGCWii.h Make gcc happy. 2010-06-03 20:59:55 +00:00
NANDContentLoader.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
NANDContentLoader.h System Menu Region is now detected based on the Title Version in tmd 2010-12-16 07:36:26 +00:00
SConscript Move AES to common lib 2010-12-22 06:00:36 +00:00
stdafx.cpp
stdafx.h
Volume.h System Menu Region is now detected based on the Title Version in tmd 2010-12-16 07:36:26 +00:00
VolumeCommon.cpp Update Wii save import / export to use the same replace list as FileIO 2010-12-22 00:48:59 +00:00
VolumeCreator.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
VolumeCreator.h
VolumeDirectory.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
VolumeDirectory.h
VolumeGC.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
VolumeGC.h
VolumeWad.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
VolumeWad.h System Menu Region is now detected based on the Title Version in tmd 2010-12-16 07:36:26 +00:00
VolumeWiiCrypted.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
VolumeWiiCrypted.h Move AES to common lib 2010-12-22 06:00:36 +00:00
WiiWad.cpp Move AES to common lib 2010-12-22 06:00:36 +00:00
WiiWad.h