| .. |
|
CMakeLists.txt
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
GPUTimer.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
|
OGLBoundingBox.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLBoundingBox.h
|
VideoCommon: Abstract bounding box
|
2021-10-04 15:51:24 -04:00 |
|
OGLConfig.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLConfig.h
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLGfx.cpp
|
Also use events for config changed
|
2023-01-31 19:41:24 +13:00 |
|
OGLGfx.h
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLMain.cpp
|
Don't set common globals from Video Backends
|
2023-01-31 19:41:23 +13:00 |
|
OGLNativeVertexFormat.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLPerfQuery.cpp
|
Don't set common globals from Video Backends
|
2023-01-31 19:41:23 +13:00 |
|
OGLPerfQuery.h
|
Don't set common globals from Video Backends
|
2023-01-31 19:41:23 +13:00 |
|
OGLPipeline.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLPipeline.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
|
OGLShader.cpp
|
OGL: use already known object label lengths
|
2022-11-01 01:10:03 +00:00 |
|
OGLShader.h
|
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
|
2021-08-30 13:47:48 -05:00 |
|
OGLStreamBuffer.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLStreamBuffer.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
|
OGLTexture.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLTexture.h
|
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
|
2021-08-30 13:47:48 -05:00 |
|
OGLVertexManager.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
OGLVertexManager.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
|
ProgramShaderCache.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
ProgramShaderCache.h
|
VideoBackends:OGL: Creating vertex formats shouldn't unbind anything
|
2022-11-28 21:28:24 -06:00 |
|
SamplerCache.cpp
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
SamplerCache.h
|
Implement AbstractGfx for OpenGL
|
2023-01-31 18:46:04 +13:00 |
|
VideoBackend.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |