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These vertex formats enable all attributes. Inactive attributes are set to offset=0, and the smallest type possible. This "optimization" stops the NV compiler from generating variants of vertex shaders. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||