dolphin/Source/Plugins/Plugin_VideoSoftware/Src
2010-03-02 04:58:55 +00:00
..
BPMemLoader.cpp Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower) 2009-12-28 19:13:06 +00:00
BPMemLoader.h
Clipper.cpp Systematically eliminating compiler warnings. 2010-02-24 03:38:36 +00:00
Clipper.h
cocoaGL.h Update Video software plugin with latest cocoaGL.m file 2010-02-17 21:04:26 +00:00
cocoaGL.m Update Video software plugin with latest cocoaGL.m file 2010-02-17 21:04:26 +00:00
CommandProcessor.cpp Systematically eliminating compiler warnings. 2010-02-24 03:38:36 +00:00
CommandProcessor.h
CPMemLoader.cpp
CPMemLoader.h
DebugUtil.cpp Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
GLUtil.cpp Fix software plugin in linux. I broke it in revision 5048. 2010-02-17 23:15:58 +00:00
GLUtil.h Enable fullscreen switching with resolution mode changing using Xrandr in linux. 2010-02-16 04:59:45 +00:00
HwRasterizer.cpp
HwRasterizer.h
main.cpp Fix software plugin in linux. I broke it in revision 5048. 2010-02-17 23:15:58 +00:00
main.h
NativeVertexFormat.h
NativeVertexWriter.h
OpcodeDecoder.cpp
OpcodeDecoder.h
PixelEngine.cpp
PixelEngine.h
RasterFont.cpp
RasterFont.h
Rasterizer.cpp
Rasterizer.h
Renderer.cpp Fix software plugin in linux. I broke it in revision 5048. 2010-02-17 23:15:58 +00:00
Renderer.h
SConscript Revert commit 5105 until we sort out how we want this to work in linux. 2010-02-22 16:10:08 +00:00
SetupUnit.cpp
SetupUnit.h
Statistics.cpp
Statistics.h
stdafx.cpp
stdafx.h
Tev.cpp Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more accurate. Added an offset to DX copies to RAM and made half sized copies to a texture linearly filtered. 2009-12-02 04:17:18 +00:00
Tev.h Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable. 2010-02-21 19:19:16 +00:00
TextureEncoder.cpp Warning cleanup, mainly shadowed variables, const/non-const and ctor initialization order 2010-02-21 18:55:00 +00:00
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp Do special handling of texture coordinate generation if there is only a position and texture coordinate present. 2010-01-11 00:44:40 +00:00
TransformUnit.h Do special handling of texture coordinate generation if there is only a position and texture coordinate present. 2010-01-11 00:44:40 +00:00
VertexFormatConverter.cpp
VertexFormatConverter.h
VertexLoader_Position.h
VertexLoader.cpp Check texture attribute loader before adding it to vertex loader. 2010-03-02 04:58:55 +00:00
VertexLoader.h Do special handling of texture coordinate generation if there is only a position and texture coordinate present. 2010-01-11 00:44:40 +00:00
VideoConfig.cpp Whoops. 2010-02-28 18:39:33 +00:00
VideoConfig.h
Win32.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
Win32.h
XFMemLoader.cpp
XFMemLoader.h