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glBlitFramebuffer() does not bypass the scissor test, which meant that part of texture copies (e.g. XFB) could have been clipped when running under OpenGL ES, as glCopyImageSubData() is not supported. |
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| .. | ||
| D3D | ||
| Null | ||
| OGL | ||
| Software | ||
| Vulkan | ||
| CMakeLists.txt | ||