dolphin/Source/Plugins/Plugin_VideoOGL/Src
Rodolfo Osvaldo Bogado 73adab0ce1 Dlist Cache step 2:
include referenced array data in the hash to avoid problems in some games.
this version is a slower than the last version but is more stable, still much work to do but so little time to do it :)
Added Dlist Caching Option to the plugin configuration so anyone can compare the performance change.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6205 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-14 22:48:22 +00:00
..
Debugger Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00
GUI Dlist Cache step 2: 2010-09-14 22:48:22 +00:00
OS Take care of some compiler warnings from unused variables, and a little code cleanup. 2010-08-10 01:08:22 +00:00
BPFunctions.cpp hopefully fixed zww issue with new efb to ram. 2010-07-12 19:30:25 +00:00
cocoaGL.h Revert parts of r5576 and r5598 for Sonicadvance1's sake. 2010-06-04 04:59:07 +00:00
cocoaGL.m Remove NSAutoreleasePools that are no longer necessary now that pools 2010-07-09 22:31:04 +00:00
FramebufferManager.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
FramebufferManager.h
Globals.h Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too! 2010-07-19 02:09:34 +00:00
GLUtil.cpp Several little things: 2010-08-08 00:13:05 +00:00
GLUtil.h addendum to last commit: forgot files outside the /Externals/GLew directory... 2010-09-09 17:52:52 +00:00
GLWindow.h Config.h should never be included directly, but rather through Common.h 2010-06-26 13:11:34 +00:00
main.cpp Add Common::AtomicDecrement for gcc to match win32. 2010-08-10 08:29:15 +00:00
main.h Fix saving states on mesa3d and clean up the handling of asynchronous requests 2010-08-04 21:02:32 +00:00
NativeVertexFormat.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
PixelShaderCache.cpp Remove a bunch of freshly-obsolete code 2010-08-29 19:34:54 +00:00
PixelShaderCache.h HUGE commit :) 2010-06-05 00:01:18 +00:00
PostProcessing.cpp HUGE commit :) 2010-06-05 00:01:18 +00:00
PostProcessing.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
RasterFont.cpp
RasterFont.h
Render.cpp Remove a bunch of freshly-obsolete code 2010-08-29 19:34:54 +00:00
SConscript I'm an 100% scons noob but I think this fixes r6149, although it seems that the repository revision isn't appearing correctly (only happening with me?). 2010-08-30 00:00:14 +00:00
stdafx.cpp Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
stdafx.h
TextureConverter.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
TextureConverter.h hopefully fixed zww issue with new efb to ram. 2010-07-12 19:30:25 +00:00
TextureMngr.cpp std::string needs <string> rather than <string.h>. 2010-09-06 12:14:18 +00:00
TextureMngr.h Fix EFB Scaled Copy in OpenGL plugin. 2010-08-29 04:56:53 +00:00
VertexManager.cpp Remove a bunch of freshly-obsolete code 2010-08-29 19:34:54 +00:00
VertexManager.h
VertexShaderCache.cpp DX9/OGL: Remove some superfluous checks (this is already done in VideoCommon). 2010-08-08 16:28:03 +00:00
VertexShaderCache.h HUGE commit :) 2010-06-05 00:01:18 +00:00
XFB.cpp
XFB.h