dolphin/Source/Core/VideoCommon/Assets
2025-06-06 23:03:02 -05:00
..
CustomAsset.cpp VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times 2025-06-06 23:03:02 -05:00
CustomAsset.h VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times 2025-06-06 23:03:02 -05:00
CustomAssetLibrary.cpp Modernize std::any_of with ranges 2024-12-15 19:54:16 -08:00
CustomAssetLibrary.h VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times 2025-06-06 23:03:02 -05:00
CustomTextureData.cpp Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
CustomTextureData.h Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
DirectFilesystemAssetLibrary.cpp VideoCommon: move AssetMap to a types header file, so it can be pulled in without the DirectFilesystemAssetLibrary dependencies, the header will be expanded later 2025-06-06 23:03:02 -05:00
DirectFilesystemAssetLibrary.h VideoCommon: move AssetMap to a types header file, so it can be pulled in without the DirectFilesystemAssetLibrary dependencies, the header will be expanded later 2025-06-06 23:03:02 -05:00
MaterialAsset.cpp Modernize std::all_of with ranges 2024-12-15 19:50:34 -08:00
MaterialAsset.h
MeshAsset.cpp
MeshAsset.h
ShaderAsset.cpp Modernize std::all_of with ranges 2024-12-15 19:50:34 -08:00
ShaderAsset.h
TextureAsset.cpp
TextureAsset.h
Types.h VideoCommon: move AssetMap to a types header file, so it can be pulled in without the DirectFilesystemAssetLibrary dependencies, the header will be expanded later 2025-06-06 23:03:02 -05:00