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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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CommandBufferManager.cpp
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Vulkan: Fix waiting on non-existant fence when reading back
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2018-01-26 12:33:24 +10:00 |
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CommandBufferManager.h
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Constants.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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FramebufferManager.cpp
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
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FramebufferManager.h
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Vulkan: Fix possible mismatch between EFB framebuffer and render pass
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2018-01-11 16:02:31 +10:00 |
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main.cpp
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VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
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2018-01-27 13:53:55 +10:00 |
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ObjectCache.cpp
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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ObjectCache.h
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Vulkan: Move render pass management to ObjectCache
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2018-01-11 15:21:34 +10:00 |
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PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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PostProcessing.h
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RasterFont.cpp
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RasterFont.h
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Renderer.cpp
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VideoBackends: Restore the framebuffer as part of the API state
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2018-03-01 17:31:24 +10:00 |
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Renderer.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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ShaderCache.cpp
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VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
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2018-01-27 13:53:55 +10:00 |
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ShaderCache.h
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ShaderCompiler.cpp
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ShaderCompiler.h
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StagingBuffer.cpp
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StagingBuffer.h
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VideoBackends: Add AbstractStagingTexture class
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2017-11-22 18:47:04 +10:00 |
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StateTracker.cpp
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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StateTracker.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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StreamBuffer.cpp
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StreamBuffer.h
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SwapChain.cpp
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Renderer: Handle resize events on-demand instead of polling
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2018-02-20 01:15:55 +10:00 |
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SwapChain.h
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Vulkan: Move render pass management to ObjectCache
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2018-01-11 15:21:34 +10:00 |
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Texture2D.cpp
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Vulkan: Fix invalid stage mask in layout transitions
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2018-01-26 12:33:24 +10:00 |
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Texture2D.h
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TextureCache.cpp
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Vulkan: Move render pass management to ObjectCache
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2018-01-11 15:21:34 +10:00 |
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TextureCache.h
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Vulkan: Move render pass management to ObjectCache
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2018-01-11 15:21:34 +10:00 |
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TextureConverter.cpp
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
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TextureConverter.h
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Vulkan: Remove redundant YUYV conversion shaders
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2018-02-14 15:26:35 +10:00 |
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Util.cpp
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AbstractTexture: Add support for depth textures/formats
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2018-03-01 17:31:24 +10:00 |
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Util.h
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VertexFormat.cpp
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VertexFormat.h
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VertexManager.cpp
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VertexManager.h
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VideoBackend.h
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VideoBackend: Remove PeekMessages method
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2018-01-27 13:53:55 +10:00 |
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VKPipeline.cpp
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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VKPipeline.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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VKShader.cpp
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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VKShader.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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VKTexture.cpp
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AbstractTexture: Add support for depth textures/formats
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2018-03-01 17:31:24 +10:00 |
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VKTexture.h
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
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Vulkan.vcxproj
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
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VulkanContext.cpp
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VideoConfig: Remove bForceCopyToRam field
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2018-02-11 15:29:37 +10:00 |
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VulkanContext.h
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VulkanEntryPoints.inl
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VulkanLoader.cpp
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Vulkan: Fix headless framedumping without USE_X11 set
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2017-11-23 17:00:32 +10:00 |
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VulkanLoader.h
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