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Assets
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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GraphicsModSystem
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VideoCommon: allow graphics mods to be added to sub folders
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2026-03-26 20:13:16 -05:00 |
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Resources
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VideoCommon: enhance 'CustomResourceManager' for post processing
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2026-03-26 20:13:16 -05:00 |
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AbstractFramebuffer.cpp
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AbstractFramebuffer.h
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AbstractFramebuffer: Fix Android reorder-ctor warning
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2023-08-12 20:48:47 -07:00 |
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AbstractGfx.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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AbstractGfx.h
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VideoCommon: initialize stored viewport to 0, fixes a crash in debug mode for d3d
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2025-12-24 15:23:25 -06:00 |
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AbstractPipeline.h
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AbstractShader.h
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VideoBackends / VideoCommon: add support for specifying include files in shader code
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2025-10-26 22:47:23 -05:00 |
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AbstractStagingTexture.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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AbstractStagingTexture.h
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AbstractTexture.cpp
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AbstractTexture.h
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Update code to work with new version of ImGui.
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2025-08-18 05:38:14 -07:00 |
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AsyncRequests.cpp
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AsyncRequests.h
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VideoCommon: Clean up and eliminate the mutex in AsyncRequests using WaitableSPSCQueue.
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2025-10-28 17:22:04 -05:00 |
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AsyncShaderCompiler.cpp
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AsyncShaderCompiler.h
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VideoCommon: add method to async shader compiler to clear pending/completed work (used on shutdown), this will in turn clear up any resources that the worker items may have held onto
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2025-11-21 01:17:45 -06:00 |
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BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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BPFunctions.h
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BPMemory.cpp
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BPMemory.h
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BPStructs.cpp
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VideoCommon: ignore zero-stride EFB/XFB copies
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2026-03-28 03:05:08 +00:00 |
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BPStructs.h
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CMakeLists.txt
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VideoCommon: update resource manager with a material/shader/and texture(+sampler) resource to show the complexities that warrant the resource manager system
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2025-11-23 11:08:50 -06:00 |
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CommandProcessor.cpp
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Remove "please report it to the developers" from unknown opcode message
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2026-03-22 14:23:46 +01:00 |
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CommandProcessor.h
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VideoCommon: remove unused struct fields
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2025-06-24 19:38:45 +01:00 |
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ConstantManager.h
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Cache normals in addition to binormals and tangents
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2024-10-12 10:32:41 -07:00 |
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Constants.h
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CPMemory.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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CPMemory.h
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CPUCull.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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CPUCull.h
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CPUCullImpl.h
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VideoCommon: Add class for quickly transforming and culling vertices on the CPU
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2023-01-25 02:21:56 -06:00 |
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DataReader.h
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DriverDetails.cpp
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DriverDetails: Mark BUG_BROKEN_DISCARD_WITH_EARLY_Z as fixed in macOS 14.0+
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2026-03-21 11:16:15 -04:00 |
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DriverDetails.h
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Fix various typos and spelling mistakes
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2026-01-17 20:11:38 +01:00 |
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EFBInterface.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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EFBInterface.h
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VideoCommon: Fix out-of-bounds and disabled EFB access.
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2025-03-26 01:23:16 -05:00 |
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Fifo.cpp
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Merge pull request #14035 from Dentomologist/pauseandlock_refactoring
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2025-11-01 10:06:08 +01:00 |
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Fifo.h
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FramebufferManager.cpp
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FramebufferManager.h
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FramebufferShaderGen.cpp
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FramebufferShaderGen.h
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
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FrameDumper.cpp
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FrameDumper.h
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FrameDumpFFMpeg.cpp
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FrameDumpFFMpeg.h
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FreeLookCamera.cpp
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FreeLookCamera.h
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GeometryShaderGen.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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GeometryShaderGen.h
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GeometryShaderManager.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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GeometryShaderManager.h
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VideoCommon: De-globalize GeometryShaderManager class.
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2022-12-29 15:33:19 +01:00 |
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GXPipelineTypes.h
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HiresTextures.cpp
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Clean includes
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2026-01-24 16:50:10 +01:00 |
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HiresTextures.h
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VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource.
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2025-11-23 11:04:24 -06:00 |
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IndexGenerator.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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IndexGenerator.h
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LightingShaderGen.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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LightingShaderGen.h
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LookUpTables.h
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NativeVertexFormat.h
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NetPlayChatUI.cpp
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mingw: replace SendMessage usage as clashes with existing function
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2025-12-10 21:07:33 +00:00 |
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NetPlayChatUI.h
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mingw: replace SendMessage usage as clashes with existing function
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2025-12-10 21:07:33 +00:00 |
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NetPlayGolfUI.cpp
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treewide: convert GPLv2+ license info to SPDX tags
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2021-07-05 04:35:56 +02:00 |
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NetPlayGolfUI.h
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OnScreenUI.cpp
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Move PerformanceMetrics from global variable to System
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2026-03-14 16:42:21 +02:00 |
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OnScreenUI.h
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OnScreenUIKeyMap.h
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OpcodeDecoding.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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OpcodeDecoding.h
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PerformanceMetrics.cpp
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Move PerformanceMetrics from global variable to System
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2026-03-14 16:42:21 +02:00 |
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PerformanceMetrics.h
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Move PerformanceMetrics from global variable to System
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2026-03-14 16:42:21 +02:00 |
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PerformanceTracker.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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PerformanceTracker.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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Add virtual Initialize() to PerfQueryBase
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2023-01-31 19:41:24 +13:00 |
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PipelineUtils.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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PipelineUtils.h
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VideoCommon: move ApplyDriverBugs for the normal pipeline out into a utility function, add a way to hash the pipeline (using the vertex declaration instead of the native vertex format)
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2025-11-23 11:04:24 -06:00 |
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PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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PixelShaderGen.h
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PixelShaderManager.cpp
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Fix various typos and spelling mistakes
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2026-01-17 20:11:38 +01:00 |
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PixelShaderManager.h
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PostProcessing.cpp
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Clean includes
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2026-01-24 16:50:10 +01:00 |
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PostProcessing.h
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Present.cpp
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Fix various typos and spelling mistakes
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2026-01-17 20:11:38 +01:00 |
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Present.h
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VideoCommon: Add a hidden setting to cap immediate XFB swaps to one per VI.
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2025-11-25 00:15:32 -06:00 |
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RenderState.cpp
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Fix various typos and spelling mistakes
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2026-01-17 20:11:38 +01:00 |
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RenderState.h
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sfont.inc
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ShaderCache.cpp
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Merge pull request #14043 from iwubcode/custom_resource
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2025-12-22 17:08:02 -05:00 |
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ShaderCache.h
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ShaderCompileUtils.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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ShaderCompileUtils.h
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VideoCommon: fix wrong path to glslang include
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2025-11-02 14:29:14 -06:00 |
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ShaderGenCommon.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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ShaderGenCommon.h
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Spirv.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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Spirv.h
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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VideoCommon: optionally apply materials to EFBs
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2026-03-26 20:13:16 -05:00 |
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TextureCacheBase.h
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VideoCommon: optionally apply materials to EFBs
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2026-03-26 20:13:16 -05:00 |
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TextureConfig.cpp
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TextureConfig.h
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TextureConversionShader.cpp
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TextureConversionShader.h
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TextureConverterShaderGen.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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TextureConverterShaderGen.h
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Restructure parameters to TetxureConverterShaderGen/TextureConversionShader
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2022-07-16 00:07:10 -07:00 |
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TextureDecoder_Common.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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TextureDecoder_Generic.cpp
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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TextureDecoder.h
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TextureInfo.cpp
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VideoCommon: Move TextureInfo getters to header
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2026-01-19 19:46:21 +01:00 |
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TextureInfo.h
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VideoCommon: Move TextureInfo getters to header
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2026-01-19 19:46:21 +01:00 |
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TextureUtils.cpp
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Common/FileSearch: Refactor DoFileSearch
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2026-01-24 16:50:10 +01:00 |
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TextureUtils.h
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TMEM.cpp
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TMEM.h
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UberShaderCommon.cpp
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c++23: Replace Common::ToUnderlying with std::to_underlying
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2026-01-09 23:49:10 +01:00 |
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UberShaderCommon.h
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UberShaderPixel.cpp
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UberShaderPixel: Fix missing check for framebuffer fetch for BUG_BROKEN_DISCARD_WITH_EARLY_Z workaround
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2026-03-21 11:16:15 -04:00 |
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UberShaderPixel.h
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UberShaderVertex.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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UberShaderVertex.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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Fix out of bounds accesses for invalid vertex component formats
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2024-04-04 12:50:34 -07:00 |
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VertexLoader_TextCoord.h
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linter: Apply clang-format 19.1 formatting
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2025-04-23 11:19:20 +02:00 |
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VertexLoader.cpp
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VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderARM64.h
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VertexLoader: Eliminate use of DataReader
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2022-11-22 17:17:11 -08:00 |
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VertexLoaderBase.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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VertexLoaderBase.h
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linter: Apply clang-format 19.1 formatting
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2025-04-23 11:19:20 +02:00 |
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VertexLoaderManager.cpp
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VertexLoaderManager: Fix crash caused by invalid array base
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2026-03-02 13:02:51 -08:00 |
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VertexLoaderManager.h
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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VertexLoaderX64.h
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VertexLoader: Eliminate use of DataReader
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2022-11-22 17:17:11 -08:00 |
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VertexManagerBase.cpp
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VideoCommon: Defer creating TextureInfo
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2026-01-18 13:04:06 +01:00 |
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VertexManagerBase.h
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VertexShaderGen.cpp
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Fix various typos and spelling mistakes
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2026-01-17 20:11:38 +01:00 |
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VertexShaderGen.h
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VertexShaderManager.cpp
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VideoCommon: move global variables out of BPFunctions
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2025-10-31 13:27:50 -05:00 |
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VertexShaderManager.h
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VertexShaderManager: Eliminate unnecessary m_viewport_correction member.
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2025-03-11 03:55:57 -05:00 |
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VideoBackendBase.cpp
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VideoCommon: separate the concept of a 'resource' from an 'asset'. A resource is potentially multiple assets that are chained together but represent one type of data to the rest of the system. An example is a 'material'. A 'material' is a collection of textures, a custom shader, and some metadata that all comes together to form what the concept of the material is. There will be a 'material' resource. For now, start small by introducing the interface and change our texture loading which used assets from the old resource manager, to an actual resource.
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2025-11-23 11:04:24 -06:00 |
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VideoBackendBase.h
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VideoCommon.h
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VideoConfig.cpp
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VideoConfig.h
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Fix various typos and spelling mistakes
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2026-01-17 20:11:38 +01:00 |
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VideoEvents.h
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VideoState.cpp
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Remove unused imports
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2026-01-25 16:12:15 +01:00 |
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VideoState.h
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Widescreen.cpp
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Widescreen.h
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XFMemory.cpp
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XFMemory.h
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VideoCommon: drop unused XF enumerators
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2025-07-30 19:56:30 +01:00 |
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XFStateManager.cpp
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XFStateManager.h
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XFStructs.cpp
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XFStructs.h
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