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H3cJP/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-09-21 06:06:25 +00:00
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2397a3a9154479e7f31bc5100760b3dd2296d702
dolphin/Source/Core/VideoBackends
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Dr. Dystopia 2397a3a915 Use range-based loops - Core VideoBackends
2025-04-14 21:49:08 +02:00
..
D3D
Use range-based loops - Core VideoBackends
2025-04-14 21:49:08 +02:00
D3D12
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
D3DCommon
VideoBackends: Use DXGI 1.6 and D3D11_4
2025-02-02 09:02:35 +01:00
Metal
VideoBackends/Metal: Fix anisotropic filtering handling.
2025-04-01 15:09:21 -05:00
Null
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-26 01:23:16 -05:00
OGL
Use range-based loops - Core VideoBackends
2025-04-14 21:49:08 +02:00
Software
Merge pull request #13457 from jordan-woyak/efb-access-fix
2025-03-28 18:43:57 -04:00
Vulkan
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
CMakeLists.txt
CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows
2023-04-06 18:37:45 -07:00
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