dolphin/Source
JosJuice 22aa88109f Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
This lets us reduce the number of USE_RETRO_ACHIEVEMENTS ifdefs in the
code base, reducing visual clutter. In particular, needing an ifdef for
each call to IsHardcodeModeActive was annoying to me. This also reduces
the risk that someone writes code that accidentally fails to compile
with USE_RETRO_ACHIEVEMENTS disabled.

We could cut down on ifdefs even further by making HardcodeWarningWidget
always exist, but that would result in non-trivial code ending up in the
binary even with USE_RETRO_ACHIEVEMENTS disabled, so I'm leaving it out
of this PR. It's not a lot of code though, so I might end up revisiting
it at some point.
2024-06-06 08:26:20 +02:00
..
Android Merge pull request #12807 from TacoTheDank/cleanupProguard 2024-05-31 17:41:20 +02:00
Core Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined 2024-06-06 08:26:20 +02:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool DolphinQt: A Ubiquitous Signal For When Symbols Change 2024-03-28 09:57:22 -07:00
PCH
UnitTests Merge pull request #12737 from nlebeck/settingshandler-split 2024-05-05 22:35:23 +02:00
VSProps Update rcheevos submodule to newest master. 2024-04-03 15:03:36 -04:00
.clang-format
CMakeLists.txt CMakeLists: Add Clang's Specific WShadow Diagnostics 2024-03-09 15:34:39 -08:00
dolphin-emu.sln Externals: Convert minizip-ng To Submodule 2024-05-03 12:43:33 -07:00