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This was causing crashes/driver resets when odd-dimension textures were being loaded, due to the size we were uploading being larger than the size of the higher-level texture calculated by the runtime. |
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|---|---|---|
| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt2 | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||