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Crypto
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ABI.cpp
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Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
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2010-04-13 10:18:05 +00:00 |
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ABI.h
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Atomic_GCC.h
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Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
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Atomic.h
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BreakPoints.cpp
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BreakPoints.h
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CDUtils.cpp
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Revise the way that cdrom and dvd rom drives are identified in linux to remove reduntant drive listings. Also no longer checking mount points (in fstap and mtab). This can give redundant listings, and GC/Wii backup discs can not be mounted anyway. This prevents multiple listings from appearing in the GameListCtrl when "Show Drives" is selected.
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2010-07-07 19:47:45 +00:00 |
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CDUtils.h
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ChunkFile.h
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Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
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2010-06-03 20:37:32 +00:00 |
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ColorUtil.cpp
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ColorUtil.h
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Common.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
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CommonFuncs.h
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CommonPaths.h
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Config.h needs to be included in CommonPaths.h because CommonPaths.h is included in Common.h before Config.h is. If you want to find an alternate way to fix this so that Config.h is only included in Common.h watch for circular inclusions next time.
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2010-06-26 14:54:43 +00:00 |
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CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
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ConsoleListener.cpp
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ConsoleListener.h
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CPUDetect.cpp
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CPUDetect.h
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DebugInterface.h
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DynamicLibrary.cpp
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Fix a segmentation fault when attempting to load an invalid plugin.
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2010-07-03 16:47:49 +00:00 |
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DynamicLibrary.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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ExtendedTrace.cpp
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ExtendedTrace.h
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FileSearch.cpp
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
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FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
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FileUtil.cpp
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Oops, that wasn't supposed to be in there.
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2010-06-13 14:52:11 +00:00 |
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FileUtil.h
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
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FixedSizeQueue.h
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Hash.cpp
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Hash.h
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IniFile.cpp
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New GCPad/Wiimote: Enabled SDL 1.2 on the Windows build to support some gamepads that weren't working with DirectInput. Made DirectInput use (and prefer) buffered data rather than polled data (some gamepads should work better). In GUI: Changed all numeric wxChoice to wxSpinCtrl (config dialog opens much faster), removed "+" buttons, made UI more compact. Fixed a few problems that were introduced with the IniFile change. Made minor changes to IniFile.
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2010-06-05 05:30:23 +00:00 |
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IniFile.h
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New GCPad/Wiimote: Enabled SDL 1.2 on the Windows build to support some gamepads that weren't working with DirectInput. Made DirectInput use (and prefer) buffered data rather than polled data (some gamepads should work better). In GUI: Changed all numeric wxChoice to wxSpinCtrl (config dialog opens much faster), removed "+" buttons, made UI more compact. Fixed a few problems that were introduced with the IniFile change. Made minor changes to IniFile.
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2010-06-05 05:30:23 +00:00 |
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LinearDiskCache.cpp
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this is a pure optimization commit:
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2010-07-02 17:09:53 +00:00 |
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LinearDiskCache.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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Log.h
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Simplify logging a bit.
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2010-05-26 21:07:13 +00:00 |
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LogManager.cpp
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Changed both video plugins to save PNG screenshots. Made GCPad New default in trunk (it already is in stable). Fixed a hack in new wiimote plugin. Other minor changes.
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2010-05-29 10:09:24 +00:00 |
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LogManager.h
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JIT single stepping
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2010-04-10 15:41:44 +00:00 |
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MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Allows more than one instance of Dolphin to be running. Credit goes to Billiard for the code.
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2010-03-27 06:37:37 +00:00 |
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MemArena.h
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MemoryUtil.cpp
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MemoryUtil.h
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Misc.cpp
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MsgHandler.cpp
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MsgHandler.h
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OpenCL.cpp
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cleanup + some eolz
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2010-07-06 13:14:51 +00:00 |
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OpenCL.h
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Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to make a separate build now or download a big SDK to link Dolphin.
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2010-06-29 02:23:09 +00:00 |
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Plugin.cpp
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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Plugin.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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PluginDSP.cpp
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PluginDSP.h
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PluginVideo.cpp
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
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PluginVideo.h
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
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PluginWiimote.cpp
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
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PluginWiimote.h
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
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SConscript
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
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SDCardUtil.cpp
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build fixin', warning fixin'.
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2010-06-09 21:19:23 +00:00 |
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SDCardUtil.h
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misc stuff
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2010-05-23 08:41:58 +00:00 |
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Setup.h
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Nits.
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2010-06-04 20:54:13 +00:00 |
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StringUtil.h
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Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
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2010-06-04 19:56:34 +00:00 |
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svnrev_template.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
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SymbolDB.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
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SymbolDB.h
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SysConf.cpp
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SysConf.h
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Thread.cpp
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
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Thread.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
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Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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Version.cpp
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Forgot to add Version.cpp in previous.
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2010-07-08 15:44:39 +00:00 |
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x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Fix a bug in DSP Jit where branches had a blockSize of zero.
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2010-06-30 16:17:20 +00:00 |
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x64Emitter.h
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DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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2010-04-09 19:18:50 +00:00 |