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assemble.cpp
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assemble.h
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disassemble.cpp
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disassemble.h
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DSPAccelerator.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DSPAccelerator.h
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
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DSPAnalyzer.cpp
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
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DSPAnalyzer.h
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DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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2009-06-28 17:18:52 +00:00 |
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DSPBreakpoints.cpp
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DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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2009-06-28 17:18:52 +00:00 |
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DSPBreakpoints.h
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DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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2009-06-28 17:18:52 +00:00 |
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DSPCodeUtil.cpp
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DSPCodeUtil.h
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DSPCore.cpp
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DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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2009-06-28 17:18:52 +00:00 |
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DSPCore.h
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DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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2009-06-28 17:18:52 +00:00 |
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DSPHost.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPHWInterface.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPHWInterface.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DspIntArithmetic.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DspIntBranch.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DSPIntCCUtil.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPIntCCUtil.h
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DSPInterpreter.cpp
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DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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2009-06-28 17:18:52 +00:00 |
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DSPInterpreter.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPIntExtOps.cpp
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
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DSPIntExtOps.h
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
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DspIntLoadStore.cpp
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DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
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2009-06-28 10:00:25 +00:00 |
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DspIntMisc.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DspIntMultiplier.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DSPIntUtil.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPJit.cpp
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DSPJit.h
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DSPMemoryMap.cpp
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DSPMemoryMap.h
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DSP: build fixin', more movin', some comments.
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2009-06-28 10:24:44 +00:00 |
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DSPStacks.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPStacks.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPTables.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
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DSPTables.h
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LabelMap.cpp
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LabelMap.h
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SConscript
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DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
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2009-06-28 17:18:52 +00:00 |