..
AsyncRequests.cpp
AVIDump: Move CoreTiming into caller.
2016-10-10 12:03:18 +02:00
AsyncRequests.h
AVIDump.cpp
Renderer: Threaded frame dumping.
2016-11-07 22:11:13 +01:00
AVIDump.h
AVIDump: Drop frames which are delayed over a savestate.
2016-11-04 18:39:50 +01:00
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
Remove unnecessary ConfigManager includes
2016-11-27 22:38:38 +01:00
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
TextureCache: Extract BP enum check to VideoCommon.
2016-12-26 22:10:21 +01:00
BPStructs.h
CMakeLists.txt
CommandProcessor.cpp
Merge pull request #4245 from aldelaro5/logs-levels-changes
2016-10-02 16:51:44 -04:00
CommandProcessor.h
CommandProcessor: Remove unimplemented prototypes
2016-12-24 01:15:50 -05:00
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp
DriverDetails: Make the bug identifiers humanly readable.
2016-10-31 15:02:08 +01:00
DriverDetails.h
DriverDetails: Make the bug identifiers humanly readable.
2016-10-31 15:02:08 +01:00
Fifo.cpp
BlockingLoop: Yield to UI message pump while waiting.
2016-11-11 13:37:02 +01:00
Fifo.h
Remove Frameskip
2016-10-08 11:49:51 -05:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h
VideoCommon: Make FramebufferManagerBase::GetTargetSize public
2016-11-28 20:14:59 +10:00
GeometryShaderGen.cpp
GeometryShaderGen: Use lower-left origin for point texture coordinates
2017-01-04 20:23:07 +10:00
GeometryShaderGen.h
GeometryShaderManager.cpp
ShaderManagers: Use aggregate initialization for some variables.
2016-12-10 17:33:51 -05:00
GeometryShaderManager.h
HiresTextures.cpp
DiscIO/SConfig: Rename GetUniqueID to GetGameID
2016-10-29 15:24:02 +02:00
HiresTextures.h
ImageWrite.cpp
ImageWriter: Don't use inplace alpha truncation.
2016-10-08 12:02:49 +02:00
ImageWrite.h
ImageWriter: Don't use inplace alpha truncation.
2016-10-08 12:02:49 +02:00
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp
LightingShader: Drop xfmem usage.
2016-10-04 10:13:46 +02:00
LightingShaderGen.h
LightingShader: Drop xfmem usage.
2016-10-04 10:13:46 +02:00
LookUpTables.h
MainBase.cpp
TextureCacheBase: Eliminate static state
2016-12-09 16:50:37 -05:00
NativeVertexFormat.h
OnScreenDisplay.cpp
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
2016-10-15 12:44:37 +02:00
OnScreenDisplay.h
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
2016-10-15 12:44:37 +02:00
OpcodeDecoding.cpp
Remove Frameskip
2016-10-08 11:49:51 -05:00
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
Reorganise a ton of logs level
2016-10-01 15:50:28 -04:00
PixelEngine.h
PixelShaderGen.cpp
PixelShaderGen: Fix incorrect indexing of tevLerpBias
2016-12-13 00:03:25 +10:00
PixelShaderGen.h
PixelShaderGen: Add support for dithering.
2016-10-10 14:30:14 +02:00
PixelShaderManager.cpp
ShaderManagers: Use aggregate initialization for some variables.
2016-12-10 17:33:51 -05:00
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp
TextureCacheBase: Eliminate static state
2016-12-09 16:50:37 -05:00
RenderBase.h
VideoCommon: Add method for calculating full-scale framedump rectangles
2016-11-28 21:54:54 +10:00
SamplerCommon.h
sfont.inc
ShaderGenCommon.h
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
2016-12-27 17:26:04 +01:00
TextureCacheBase.h
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
2016-12-27 17:26:04 +01:00
TextureConversionShader.cpp
VideoCommon: Add APIType entry for Vulkan
2016-10-01 01:09:11 +10:00
TextureConversionShader.h
TextureDecoder_Common.cpp
VideoCommon: Use avg(color1, color2) for color3 in CMPR textures
2016-12-19 20:17:44 +10:00
TextureDecoder_Generic.cpp
VideoCommon: Use avg(color1, color2) for color3 in CMPR textures
2016-12-19 20:17:44 +10:00
TextureDecoder_x64.cpp
VideoCommon: Use avg(color1, color2) for color3 in CMPR textures
2016-12-19 20:17:44 +10:00
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoaderJit: Fix out-of-bounds access for zfreeze.
2016-09-17 16:47:12 +02:00
VertexLoader.h
VertexLoaderARM64.cpp
Merge pull request #4210 from degasus/arm
2016-09-27 18:45:14 +02:00
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp
Remove Frameskip
2016-10-08 11:49:51 -05:00
VertexLoaderManager.h
Remove Frameskip
2016-10-08 11:49:51 -05:00
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64: Avoid unchecked pointer cast.
2016-12-04 13:09:16 +01:00
VertexLoaderX64.h
VertexManagerBase.cpp
TextureCacheBase: Eliminate static state
2016-12-09 16:50:37 -05:00
VertexManagerBase.h
VertexManagerBase: Make class constants constexpr
2016-10-01 03:37:17 -04:00
VertexShaderGen.cpp
Update comments
2016-12-27 21:32:52 +01:00
VertexShaderGen.h
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-27 14:31:17 +01:00
VertexShaderManager.cpp
ShaderManagers: Use aggregate initialization for some variables.
2016-12-10 17:33:51 -05:00
VertexShaderManager.h
VideoBackendBase.cpp
Don't build Vulkan video backend on macOS
2016-10-06 16:53:55 -07:00
VideoBackendBase.h
AVIDump: Move CoreTiming into caller.
2016-10-10 12:03:18 +02:00
VideoCommon.h
VideoCommon: Add APIType entry for Vulkan
2016-10-01 01:09:11 +10:00
VideoCommon.vcxproj
VideoCommon.vcxproj.filters
VideoConfig.cpp
VideoConfig: Add option for full-resolution frame dumping
2016-11-28 20:14:59 +10:00
VideoConfig.h
VideoConfig: Add option for full-resolution frame dumping
2016-11-28 20:14:59 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
Reorganise a ton of logs level
2016-10-01 15:50:28 -04:00
XFStructs.h