dolphin/Source
Shawn Hoffman 17577affba D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds.
For quite a while this has been causing integer division to generate a warning as error, blocking shader compiling. This means probably no one has even been running D3D in debug builds...
I tried disabling the warning with a #pragma, but it doesn't seem to apply when this flag is used.
2014-05-10 22:12:54 -07:00
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Android Merge pull request #349 from Sonicadvance1/Android-Default-Config 2014-05-10 23:19:43 -05:00
Core D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds. 2014-05-10 22:12:54 -07:00
DSPSpy
DSPTool
UnitTests BitFieldTest: fix warnings 2014-04-19 18:31:35 +02:00
VSProps
CMakeLists.txt
dolphin-emu.sln
pch.h