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![]() Fifoplayer depends on the old behaviour of videosoftware (and the other hardware backends in non virtual/real xfb modes) where the framebuffer gets rendered directly to the screen. Really fifoplayer should call BeginFrame/EndFrame when it finished rendering a frame, but adding this hack back in is simpler. |
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D3D | ||
OGL | ||
Software | ||
CMakeLists.txt |