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D3D.vcxproj
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upgrade to Windows SDK 10.0.15063.0
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2017-05-28 13:37:31 +02:00 |
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D3DBase.cpp
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D3D11: Support native compressed textures
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2017-04-29 13:46:42 +10:00 |
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D3DState.h
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D3D/Render: Use std::array where applicable
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2017-05-28 23:28:00 -04:00 |
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Render.h
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VideoCommon: Drop SetDitherMode()
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2017-04-18 21:55:22 +10:00 |