dolphin/Source
Stenzek 13e143de38 D3D12: Optionally prevent StreamBuffer from executing command list
This applies to callers that do not have full knowledge of the command
list state, and thus, cannot restore it should allocations cause command
list execution. Instead we reallocate a new buffer. Should not happen
often enough for this to be a concern, as it's mainly for the utility
classes.
2016-02-28 17:18:46 +10:00
..
Android Merge pull request #3596 from Sonicadvance1/fix_android_crash 2016-02-22 16:15:54 -05:00
Core D3D12: Optionally prevent StreamBuffer from executing command list 2016-02-28 17:18:46 +10:00
DSPSpy
DSPTool
PCH
UnitTests D3D12: Initial commit for D3D12 backend implementation. 2016-02-15 09:48:25 -08:00
VSProps
.clang-format
CMakeLists.txt
dolphin-emu.sln D3D12: Initial commit for D3D12 backend implementation. 2016-02-15 09:48:25 -08:00