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Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal handler for SIGINT and SIGTERM. There will be a way to prevent this in 2.0.4 but for now we'll need to handle SDL_QUIT. |
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| .. | ||
| ControllerInterface | ||
| CMakeLists.txt | ||
| ControllerEmu.cpp | ||
| ControllerEmu.h | ||
| GCPadStatus.h | ||
| InputCommon.vcxproj | ||
| InputCommon.vcxproj.filters | ||
| InputConfig.cpp | ||
| InputConfig.h | ||
| KeyboardStatus.h | ||