dolphin/Source/Core/Common/HookableEvent.h

145 lines
4.0 KiB
C++

// Copyright 2023 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <algorithm>
#include <functional>
#include <memory>
#include <mutex>
#include <vector>
#include "Common/Logging/Log.h"
namespace Common
{
struct HookBase
{
// A pure virtual destructor makes this class abstract to prevent accidental "slicing".
virtual ~HookBase() = 0;
};
inline HookBase::~HookBase() = default;
// EventHook is a handle a registered listener holds.
// When the handle is destroyed, the HookableEvent will automatically remove the listener.
// If the handle outlives the HookableEvent, the link will be properly disconnected.
using EventHook = std::unique_ptr<HookBase>;
// A hookable event system.
//
// Define Events as:
//
// HookableEvent<std::string, u32> my_lovely_event;
//
// Register listeners anywhere you need them as:
//
// EventHook my_hook = my_lovely_event.Register([](std::string foo, u32 bar) {
// fmt::print("I've been triggered with {} and {}", foo, bar)
// });
//
// The hook will be automatically unregistered when the EventHook object goes out of scope.
// Trigger events by calling Trigger as:
//
// my_lovely_event.Trigger("Hello world", 42);
//
template <typename... CallbackArgs>
class HookableEvent
{
public:
using CallbackType = std::function<void(CallbackArgs...)>;
// Returns a handle that will unregister the listener when destroyed.
[[nodiscard]] EventHook Register(CallbackType callback)
{
DEBUG_LOG_FMT(COMMON, "Registering event hook handler");
std::lock_guard lg(m_storage->listeners_mutex);
auto& new_listener =
m_storage->listeners.emplace_back(std::make_unique<Listener>(std::move(callback)));
return std::make_unique<HookImpl>(m_storage, new_listener.get());
}
// Invokes all registered callbacks.
// Hooks added from within a callback will be invoked.
// Hooks removed from within a callback will be skipped,
// but destruction of the hook's callback will be delayed until Trigger() completes.
void Trigger(const CallbackArgs&... args)
{
std::lock_guard lg(m_storage->listeners_mutex);
m_storage->is_triggering = true;
// Avoiding an actual iterator because the container may be modified.
for (std::size_t i = 0; i != m_storage->listeners.size(); ++i)
{
auto& listener = m_storage->listeners[i];
if (listener->is_pending_removal)
continue;
std::invoke(listener->callback, args...);
}
m_storage->is_triggering = false;
std::erase_if(m_storage->listeners, std::mem_fn(&Listener::is_pending_removal));
}
private:
struct Listener
{
const CallbackType callback;
bool is_pending_removal{};
};
struct Storage
{
std::recursive_mutex listeners_mutex;
std::vector<std::unique_ptr<Listener>> listeners;
bool is_triggering{};
};
struct HookImpl final : HookBase
{
HookImpl(std::weak_ptr<Storage> storage, Listener* listener)
: weak_storage{std::move(storage)}, listener_ptr{listener}
{
}
~HookImpl() override
{
const auto storage = weak_storage.lock();
if (storage == nullptr)
{
DEBUG_LOG_FMT(COMMON, "Handler outlived event hook");
return;
}
DEBUG_LOG_FMT(COMMON, "Removing event hook handler");
std::lock_guard lg(storage->listeners_mutex);
if (storage->is_triggering)
{
// Just mark our listener for removal.
// Trigger() will erase it for us.
listener_ptr->is_pending_removal = true;
}
else
{
// Remove our listener.
storage->listeners.erase(std::ranges::find_if(
storage->listeners, [&](auto& ptr) { return ptr.get() == listener_ptr; }));
}
}
const std::weak_ptr<Storage> weak_storage;
Listener* const listener_ptr; // "owned" by the above Storage.
};
// shared_ptr storage allows hooks to forget their connection if they outlive the event itself.
std::shared_ptr<Storage> m_storage{std::make_shared<Storage>()};
};
} // namespace Common