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fixes issue 6898 OpenGL defaults are GL_REPEAT, which is even more unlikely than GL_CLAMP_TO_EDGE. As I can't test the behavoir of the real hardware, I changed it to how it works before, but I guess just clip the texture makes more sense. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| TestSuite | ||
| UnitTests | ||
| VSProps | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||
| pch.h | ||