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The strings end up being copied, so we might as well initialize the std::string in the unordered_map directly. |
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| .. | ||
| GLExtensions | ||
| GLInterface | ||
| GLContext.cpp | ||
| GLContext.h | ||
| GLUtil.cpp | ||
| GLUtil.h | ||
| GLX11Window.cpp | ||
| GLX11Window.h | ||