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MemoryWatcher only works on Linux and affects emulation determinism due to scheduling additional events, which causes NetPlay to desync. Considering that this interface is a rather specialized use case, the communication with it is kinda crappy *and* it's affecting emulation, I think it's best to just axe it and come up with a better implementation of the functionality. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||