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ABI.cpp
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |
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ABI.h
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |
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ChunkFile.cpp
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ChunkFile.h
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Fixed saving/loading states in OGL plugin.
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2008-11-22 20:06:20 +00:00 |
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Common.cpp
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Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
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2008-10-16 01:15:15 +00:00 |
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Common.h
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Wii IOS: Some comments, logging changes and other small changes, no noticeable effects except that the MP3 WiiConnect24 error message has changed
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2008-12-07 10:15:36 +00:00 |
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CPUDetect.cpp
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Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
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2008-11-09 13:17:17 +00:00 |
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CPUDetect.h
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DriveUtil.cpp
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
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DriveUtil.h
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
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DynamicLibrary.cpp
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Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes.
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2008-12-08 00:25:01 +00:00 |
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DynamicLibrary.h
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Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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2008-11-16 20:09:13 +00:00 |
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ExtendedTrace.cpp
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ExtendedTrace.h
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Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes.
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2008-12-08 00:25:01 +00:00 |
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FileSearch.cpp
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updating the HLE FS and FileIO
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2008-11-01 15:59:06 +00:00 |
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FileSearch.h
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added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
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2008-10-31 22:31:24 +00:00 |
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FileUtil.cpp
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Fixed Homebrew again
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2008-12-07 10:51:48 +00:00 |
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FileUtil.h
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added GetCurrentDirectory function
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2008-12-01 06:46:50 +00:00 |
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FixedSizeQueue.h
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Fix tiny bug, submit project change too :p
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2008-09-28 17:35:57 +00:00 |
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Hash.cpp
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Hash.h
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
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IniFile.cpp
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Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
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2008-11-23 12:59:10 +00:00 |
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IniFile.h
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Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
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2008-11-23 12:59:10 +00:00 |
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MappedFile.cpp
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
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MappedFile.h
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
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MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno.
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2008-09-17 08:08:22 +00:00 |
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MemArena.h
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Fix Action Replay properly (i hope :P).. some misc code cleanup
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2008-10-13 19:21:25 +00:00 |
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MemoryUtil.cpp
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fix for small memory leaks
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2008-09-17 08:40:52 +00:00 |
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MemoryUtil.h
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Paths.h
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Teach Dolphin that dynamic libraries end in .dylib on OS X
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2008-12-08 03:13:06 +00:00 |
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Plugin.cpp
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Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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2008-11-16 20:09:13 +00:00 |
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Plugin.h
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Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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2008-11-16 20:09:13 +00:00 |
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SConscript
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removed old logging left over
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2008-12-03 21:35:36 +00:00 |
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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warning fixes
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2008-11-26 19:42:22 +00:00 |
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StringUtil.h
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Another small DSP HLE update.
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2008-11-11 16:28:46 +00:00 |
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svnrev_template.h
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TestFramework.cpp
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TestFramework.h
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Thread.cpp
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add support for GCC 4.0
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2008-12-06 03:17:42 +00:00 |
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Thread.h
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Fix windows build. Fix InterlockedIncrement for old gcc. TOTEST on linux.
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2008-12-04 13:43:03 +00:00 |
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Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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WaveFile.cpp
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warning fixes
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2008-11-26 19:42:22 +00:00 |
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WaveFile.h
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missing commit
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2008-10-09 20:19:43 +00:00 |
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x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |
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x64Emitter.h
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |