dolphin/Source/Core
Stenzek f7a0cae7f4 HiresTextures: Do not load compressed textures with unaligned dimensions
D3D11 cannot handle block compressed textures where the first mip level
is not a multiple of the block size. The simple fix for texture pack
authors: leave these textures uncompressed. You can still use a .dds
container.
2018-05-22 16:15:18 +10:00
..
AudioCommon Reformat all the things! 2018-04-12 21:28:39 +02:00
Common IOSC: Implement VerifyPublicKeySign for ECC 2018-05-20 20:04:53 +02:00
Core
DiscIO Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
DolphinNoGUI
DolphinQt2
DolphinWX
InputCommon
UICommon
Updater
VideoBackends
VideoCommon HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
CMakeLists.txt