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AbstractStagingTexture.cpp
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VideoBackends: Add AbstractStagingTexture class
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2017-11-22 18:47:04 +10:00 |
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AbstractStagingTexture.h
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VideoBackends: Add AbstractStagingTexture class
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2017-11-22 18:47:04 +10:00 |
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AbstractTexture.cpp
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AbstractTexture: Fix crash in Vulkan backend when freeing texture
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2018-01-26 19:12:11 +10:00 |
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AbstractTexture.h
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AbstractTexture: Fix crash in Vulkan backend when freeing texture
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2018-01-26 19:12:11 +10:00 |
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AsyncRequests.cpp
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AsyncRequests.h
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AsyncShaderCompiler.cpp
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AsyncShaderCompiler.h
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AVIDump.cpp
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AVIDump: Remove incorrect usage of s_ prefix
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2018-01-17 22:19:14 +01:00 |
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AVIDump.h
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BoundingBox.cpp
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BoundingBox.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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BPFunctions.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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BPFunctions.h
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BPMemory.cpp
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BPMemory: Handle fog configuration where both A and C are infinity/NaN
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2018-02-01 17:40:39 +10:00 |
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BPMemory.h
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BPMemory: Handle fog configuration where both A and C are infinity/NaN
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2018-02-01 17:40:39 +10:00 |
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BPStructs.cpp
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VideoCommon: Apply the yscale as upscaling of the XFB.
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2018-01-06 10:36:33 +01:00 |
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BPStructs.h
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CMakeLists.txt
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VideoBackends: Use VideoCommon shader generators for efb2tex copies.
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2017-12-02 15:17:39 +01:00 |
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CommandProcessor.cpp
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CommandProcessor.h
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ConstantManager.h
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Enable shader_framebuffer_fetch blend path on ubershaders
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2018-01-05 09:56:46 -08:00 |
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CPMemory.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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CPMemory.h
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DataReader.h
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
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Debugger.cpp
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Further fixes to the formatting change. WX sucks.
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2016-06-24 12:16:10 +02:00 |
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Debugger.h
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DriverDetails.cpp
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DriverDetails.h
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Fifo.cpp
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VideoBackend: Remove PeekMessages method
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2018-01-27 13:53:55 +10:00 |
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Fifo.h
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Fifo: const correctness
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2017-03-26 23:08:33 -04:00 |
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FPSCounter.cpp
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Don't use wrong encoding for paths when opening streams on Windows
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2017-12-05 21:23:35 +01:00 |
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FPSCounter.h
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FramebufferManagerBase.cpp
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VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
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2017-11-19 00:53:10 -05:00 |
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FramebufferManagerBase.h
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VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
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2017-11-19 00:53:10 -05:00 |
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GeometryShaderGen.cpp
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GeometryShaderGen.h
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GeometryShaderManager.cpp
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GeometryShaderManager.h
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HiresTextures_DDSLoader.cpp
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HiresTextures.cpp
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CustomTexture: Drop old texture format.
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2018-01-20 17:08:47 +01:00 |
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HiresTextures.h
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Treat custom textures with "_arb" suffix as having arbitrary mipmaps
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2018-01-10 17:51:45 +01:00 |
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ImageWrite.cpp
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Add a namespace to OpenFStream
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2017-06-15 21:34:04 +02:00 |
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ImageWrite.h
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ImageWriter: Don't use inplace alpha truncation.
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2016-10-08 12:02:49 +02:00 |
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IndexGenerator.cpp
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fix various instances of -1 being assigned to unsigned types
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2017-06-07 19:52:07 -07:00 |
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IndexGenerator.h
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LightingShaderGen.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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LightingShaderGen.h
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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LookUpTables.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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MainBase.cpp
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VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
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2018-01-27 13:53:55 +10:00 |
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NativeVertexFormat.h
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Remove NonCopyable
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2017-08-22 16:40:34 +02:00 |
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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Enable shader_framebuffer_fetch blend path on ubershaders
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2018-01-05 09:56:46 -08:00 |
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PixelShaderGen.h
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Implement dual-source blending in shader
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2018-01-05 09:56:46 -08:00 |
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PixelShaderManager.cpp
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BPMemory: Handle fog configuration where both A and C are infinity/NaN
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2018-02-01 17:40:39 +10:00 |
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PixelShaderManager.h
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PostProcessing.cpp
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PostProcessing.h
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RenderBase.cpp
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Merge pull request #6334 from stenzek/startup
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2018-02-07 23:35:54 -08:00 |
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RenderBase.h
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VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
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2018-01-27 13:53:55 +10:00 |
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RenderState.cpp
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RenderState.h
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SamplerCommon.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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sfont.inc
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ShaderGenCommon.cpp
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Implement dual-source blending in shader
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2018-01-05 09:56:46 -08:00 |
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ShaderGenCommon.h
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Implement dual-source blending in shader
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2018-01-05 09:56:46 -08:00 |
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Statistics.cpp
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VertexLoaderManager: Return debug strings by value
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2017-03-26 23:50:09 -04:00 |
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Statistics.h
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TextureCacheBase.cpp
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AbstractTexture: Move Bind() method to Renderer
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2018-01-22 13:22:09 +10:00 |
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TextureCacheBase.h
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VideoCommon: Apply the yscale as upscaling of the XFB.
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2018-01-06 10:36:33 +01:00 |
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TextureConfig.cpp
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VideoBackends: Add AbstractStagingTexture class
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2017-11-22 18:47:04 +10:00 |
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TextureConfig.h
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VideoBackends: Add AbstractStagingTexture class
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2017-11-22 18:47:04 +10:00 |
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TextureConversionShader.cpp
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Some more implicit uint/float conversions in the texture decode shaders
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2018-01-11 11:15:40 -08:00 |
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TextureConversionShader.h
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VideoCommon: Rename TextureConversionShader namespace.
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2017-12-02 15:17:39 +01:00 |
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TextureConverterShaderGen.cpp
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Reimplement EFB copy for intensity formats
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2017-12-19 12:04:56 +01:00 |
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TextureConverterShaderGen.h
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VideoCommon: Create a namespace for TextureConversionShaderGen.
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2017-12-02 15:17:39 +01:00 |
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TextureDecoder_Common.cpp
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TextureDecoder_Generic.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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TextureDecoder.h
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UberShaderCommon.cpp
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Fix an invalid (uint < int) comparison in GLES with ubershaders
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2017-12-10 10:52:32 -08:00 |
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UberShaderCommon.h
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UberShaderPixel.cpp
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Enable shader_framebuffer_fetch blend path on ubershaders
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2018-01-05 09:56:46 -08:00 |
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UberShaderPixel.h
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UberShaderVertex.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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UberShaderVertex.h
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ShaderGen: Implement vertex ubershaders
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2017-07-30 17:43:59 +10:00 |
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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VertexLoaderJit: Fix out-of-bounds access for zfreeze.
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2016-09-17 16:47:12 +02:00 |
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VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderARM64.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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VertexLoaderBase.cpp
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VertexLoaderBase.h
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VertexLoaderManager.cpp
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
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VertexLoaderManager.h
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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VertexLoaderX64.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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VertexManagerBase.cpp
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VideoCommon: Apply custom texture scale for arbitrary mipmaps.
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2018-01-17 09:02:36 +01:00 |
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VertexManagerBase.h
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VertexShaderGen.cpp
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LightingShaderGen: Always calculate lighting for both color channels
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2017-11-22 01:52:18 +10:00 |
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VertexShaderGen.h
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VertexShaderManager.cpp
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VertexShaderManager.h
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VideoBackendBase.cpp
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Remove D3D12
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2017-05-18 17:01:12 -07:00 |
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VideoBackendBase.h
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VideoBackend: Remove PeekMessages method
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2018-01-27 13:53:55 +10:00 |
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VideoCommon.h
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MAX_XFB_HEIGHT: PAL value off by two fixed
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2017-12-30 20:22:10 +01:00 |
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VideoCommon.vcxproj
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VideoBackends: Use VideoCommon shader generators for efb2tex copies.
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2017-12-02 15:17:39 +01:00 |
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VideoCommon.vcxproj.filters
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VideoBackends: Use VideoCommon shader generators for efb2tex copies.
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2017-12-02 15:17:39 +01:00 |
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VideoConfig.cpp
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CustomTextures: Drop format convertion.
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2018-01-20 16:39:04 +01:00 |
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VideoConfig.h
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CustomTextures: Drop format convertion.
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2018-01-20 16:39:04 +01:00 |
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VideoState.cpp
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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XFStructs.cpp
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ShaderGen: Implement vertex ubershaders
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2017-07-30 17:43:59 +10:00 |
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XFStructs.h
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