dolphin/Source/Core/VideoBackends/Vulkan
2017-10-11 23:18:01 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
CommandBufferManager.cpp Vulkan: Set a flag to resize the swap chain when presenting fails 2017-10-10 23:21:40 +10:00
CommandBufferManager.h Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR 2017-10-10 23:21:40 +10:00
Constants.h VideoBackends: Move SamplerState to common 2017-09-11 20:01:54 +10:00
FramebufferManager.cpp VideoCommon: Add helpers for generating common render states 2017-09-11 20:01:52 +10:00
FramebufferManager.h Renderer: Move cull mode to a rasterization state object 2017-09-11 20:01:45 +10:00
main.cpp Vulkan: Fix crash when Core initialisation fails 2017-10-08 12:34:06 +02:00
ObjectCache.cpp VideoBackends: Move SamplerState to common 2017-09-11 20:01:54 +10:00
ObjectCache.h Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
PostProcessing.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
RasterFont.cpp VideoCommon: Add helpers for generating common render states 2017-09-11 20:01:52 +10:00
RasterFont.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
Renderer.cpp Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR 2017-10-10 23:21:40 +10:00
Renderer.h Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR 2017-10-10 23:21:40 +10:00
ShaderCache.cpp VideoBackends: Move SamplerState to common 2017-09-11 20:01:54 +10:00
ShaderCache.h VideoBackends: Move SamplerState to common 2017-09-11 20:01:54 +10:00
ShaderCompiler.cpp Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
ShaderCompiler.h Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
StagingBuffer.cpp Vulkan: Support native compressed textures 2017-04-29 13:46:42 +10:00
StagingBuffer.h
StagingTexture2D.cpp
StagingTexture2D.h
StateTracker.cpp Renderer: Move cull mode to a rasterization state object 2017-09-11 20:01:45 +10:00
StateTracker.h Renderer: Move cull mode to a rasterization state object 2017-09-11 20:01:45 +10:00
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR 2017-10-10 23:21:40 +10:00
SwapChain.h Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR 2017-10-10 23:21:40 +10:00
Texture2D.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Texture2D.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
TextureCache.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureCache.h Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureConverter.cpp Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
TextureConverter.h Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
Util.cpp Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
Util.h Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
VertexFormat.cpp NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
VertexFormat.h NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
VertexManager.cpp Renderer: Move cull mode to a rasterization state object 2017-09-11 20:01:45 +10:00
VertexManager.h
VideoBackend.h
VKTexture.cpp Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
VKTexture.h AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
Vulkan.vcxproj Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
VulkanContext.cpp Vulkan: Improve readability of device/instance extension checks 2017-10-11 23:18:01 +10:00
VulkanContext.h Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h