dolphin/Source
Michael Maltese 05b4d14bf0 TextureConversionShader: fix syntax error
Fixes a situation where the following invalid GLSL code is generated:

```glsl
float3 texSample0 = texture(samp0, float3(uv0 + float2(0, 0) * sample_offset, 0.0)).rgb;
float3 texSample0 = floor(float3 texSample0 * 63.0) / 63.0;
float3 texSample1 = texture(samp0, float3(uv0 + float2(1, 0) * sample_offset, 0.0)).rgb;
float3 texSample1 = floor(float3 texSample1 * 63.0) / 63.0;
```
2017-04-12 14:23:25 -07:00
..
Android Merge pull request #5118 from mahdihijazi/master 2017-04-03 16:20:34 +02:00
Core TextureConversionShader: fix syntax error 2017-04-12 14:23:25 -07:00
DSPSpy
DSPTool
PCH
UnitTests Merge pull request #5144 from MerryMage/mfspr 2017-04-10 22:30:56 +02:00
VSProps
.clang-format
CMakeLists.txt
dolphin-emu.sln