dolphin/Source/Core/VideoBackends/OGL
JosJuice 6f298378a1 Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
Some users who get this error don't seem to gain much understanding
of how to resolve the problem from reading the error message.
2020-07-08 11:34:36 +02:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
GPUTimer.h
main.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
NativeVertexFormat.cpp
OGL.vcxproj Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
OGL.vcxproj.filters
OGLPipeline.cpp
OGLPipeline.h
OGLShader.cpp
OGLShader.h
OGLTexture.cpp
OGLTexture.h
PerfQuery.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
PerfQuery.h
ProgramShaderCache.cpp VideoCommon/ShaderGenCommon: Make template functions regular functions 2020-05-25 21:12:29 -04:00
ProgramShaderCache.h OGL/ProgramShaderCache: Convert typedef over to a using alias 2019-07-26 18:43:44 -04:00
Render.cpp Reword "Please avoid forcing Dolphin to use MSAA by the driver" message 2020-07-08 11:34:36 +02:00
Render.h Merge pull request #8049 from stenzek/crop 2019-06-08 20:57:52 +10:00
SamplerCache.cpp
SamplerCache.h
StreamBuffer.cpp
StreamBuffer.h
VertexManager.cpp VideoCommon/IndexGenerator: Eliminate static state 2019-12-05 10:49:32 -05:00
VertexManager.h
VideoBackend.h