dolphin/Source/Core/VideoCommon
Ryan Houdek 02f22152be Merge pull request #1706 from Armada651/line-width
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-18 19:43:12 -06:00
..
AVIDump.cpp
AVIDump.h
BoundingBox.cpp VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
BoundingBox.h
BPFunctions.cpp VideoCommon: Merge LineGeometryShader into GeometryShaderGen. 2014-12-15 22:47:42 +01:00
BPFunctions.h VideoCommon: Merge LineGeometryShader into GeometryShaderGen. 2014-12-15 22:47:42 +01:00
BPMemory.cpp
BPMemory.h Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
BPStructs.cpp VideoCommon: Merge LineGeometryShader into GeometryShaderGen. 2014-12-15 22:47:42 +01:00
BPStructs.h
CMakeLists.txt VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h GeometryShaderGen: Pack uniforms more tightly. 2014-12-18 00:36:40 +01:00
CPMemory.cpp
CPMemory.h
DataReader.h VertexLoader: Move the old Datareader function into VertexLoader 2014-12-09 18:56:27 +01:00
Debugger.cpp
Debugger.h
DriverDetails.cpp Works around broken Intel Windows video drivers. 2014-12-03 00:33:42 -06:00
DriverDetails.h Works around broken Intel Windows video drivers. 2014-12-03 00:33:42 -06:00
Fifo.cpp FIFO: allocate slightly more for SIMD vertex loader overreads 2014-12-10 05:52:55 -08:00
Fifo.h VideoCommon: fifo cleanups 2014-12-09 18:56:27 +01:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h VideoCommon: Fix -Wsign-compare warnings. 2014-11-29 17:40:14 -06:00
GeometryShaderGen.cpp GeometryShaderGen: Don't use the reserved keyword "point" in D3D. 2014-12-19 02:24:41 +01:00
GeometryShaderGen.h GeometryShader: Disable the geometry shader stage if it is a pass-through shader. 2014-12-18 00:36:48 +01:00
GeometryShaderManager.cpp VideoCommon: Only use interface blocks when geometry shaders are supported. 2014-12-18 00:37:14 +01:00
GeometryShaderManager.h GeometryShaderManager: Set the constants within the callbacks. 2014-12-18 00:37:09 +01:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h
MainBase.cpp
MainBase.h
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp VideoCommon: clean up VertexLoader 2014-12-09 18:56:27 +01:00
OpcodeDecoding.h VideoCommon: cleanup OpcodeDecoder 2014-12-09 18:56:27 +01:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp VideoCommon: Don't pass structs between shader stages when geometry shaders are unsupported. 2014-12-18 00:37:16 +01:00
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h
RenderBase.cpp
RenderBase.h VideoCommon: Merge LineGeometryShader into GeometryShaderGen. 2014-12-15 22:47:42 +01:00
sfont.inc
ShaderGenCommon.h GeometryShaderGen: Pack uniforms more tightly. 2014-12-18 00:36:40 +01:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp VideoCommon: Fix -Wsign-compare warnings. 2014-11-29 17:40:14 -06:00
TextureCacheBase.h
TextureConversionShader.cpp Common: Remove locale based functions from CommonFuncs. 2014-12-05 20:55:29 -05:00
TextureConversionShader.h
TextureDecoder_Common.cpp Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
TextureDecoder_Generic.cpp
TextureDecoder_x64.cpp
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
VertexLoader_Normal.h
VertexLoader_Position.cpp VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
VertexLoader_TextCoord.h
VertexLoader.cpp VideoCommon: clean up VertexLoader 2014-12-09 18:56:27 +01:00
VertexLoader.h VideoCommon: clean up VertexLoader 2014-12-09 18:56:27 +01:00
VertexLoaderManager.cpp VideoCommon: clean up VertexLoader 2014-12-09 18:56:27 +01:00
VertexLoaderManager.h VideoCommon: clean up VertexLoader 2014-12-09 18:56:27 +01:00
VertexLoaderUtils.h VideoSW: rewrite VertexLoader to use the VideoCommon one 2014-12-13 10:29:08 +01:00
VertexManagerBase.cpp GeometryShaderManager: Set the constants within the callbacks. 2014-12-18 00:37:09 +01:00
VertexManagerBase.h VideoCommon: clean up VertexLoader 2014-12-09 18:56:27 +01:00
VertexShaderGen.cpp VideoCommon: Don't pass structs between shader stages when geometry shaders are unsupported. 2014-12-18 00:37:16 +01:00
VertexShaderGen.h VideoCommon: Assume we always use a geometry shader, not just for stereoscopy. 2014-12-15 22:47:41 +01:00
VertexShaderManager.cpp VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoCommon.h VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
VideoCommon.vcxproj VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
VideoCommon.vcxproj.filters VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
VideoConfig.cpp OGL: Don't generate a geometry shader if the backend doesn't support it. 2014-12-18 00:36:49 +01:00
VideoConfig.h OGL: Don't generate a geometry shader if the backend doesn't support it. 2014-12-18 00:36:49 +01:00
VideoState.cpp VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
VideoState.h
XFMemory.cpp
XFMemory.h VideoCommon: cleanup OpcodeDecoder 2014-12-09 18:56:27 +01:00
XFStructs.cpp VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
XFStructs.h