Logo
Explore Help
Sign In
H3cJP/dolphin
Watch 1
Star 0
Fork 0
mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-10-03 03:38:30 +00:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
0238a568162099f0ee1db3d584e42db734f4e509
dolphin/Source
T
History
Tony Wasserka 0238a56816 PixelShaderGen: Change indirect texture matrix uniforms to use integers.
2014-03-14 22:31:18 +01:00
..
Android
[Android] Tidy up the dialog buttons that don't do anything.
2014-03-09 23:02:08 -04:00
Core
PixelShaderGen: Change indirect texture matrix uniforms to use integers.
2014-03-14 22:31:18 +01:00
DSPSpy
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
DSPTool
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
UnitTests
clang-modernize -add-override
2014-03-09 21:12:01 +01:00
VSProps
windows: move arch defines to base.props
2014-03-06 14:37:40 -08:00
CMakeLists.txt
Unittests: Always use GTest from Externals (recommended way from GTest FAQ).
2014-03-03 03:38:46 +01:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
Powered by Gitea Version: 1.27.1 Page: 254ms Template: 17ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API