dolphin/Data/Sys/GameSettings/WMOEE9.ini
Tillmann Karras 7e57834691 GameSettings: fix startup hang in Moki Moki
The game sets up a fifo breakpoint callback that just writes a flag to
memory. The hang occurs right after calling GXEnableBreakPt(). It is a
busy loop that repeatedly compares the same register without reloading
it from memory. I guess the developers forgot to make the variable
atomic and never noticed because on hardware the breakpoint is hit
immediately so the flag is already set when it is loaded for the first
(and only) time. This patch grows the loop by one instruction to include
the flag load in the loop.
2025-03-30 00:48:22 +00:00

8 lines
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INI

# WMOEE9 - Moki Moki
[OnFrame_Enabled]
$Fix startup hang
[OnFrame]
$Fix startup hang
0x8001729C:dword:0x4182FFF8