Commit Graph
299 Commits
Author SHA1 Message Date
JMC47andGitHub ad3650abfc Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
Jordan Woyak 7f3d8a1ad4 VideoConfig: Eliminate NetPlay related members. 2025-03-10 18:53:44 -05:00
JMC47andGitHub 189d09011b Merge pull request #13363 from JoshuaVandaele/nowarnings
Fix multiple minor warnings
2025-03-10 15:04:14 -04:00
JMC47andGitHub 9f43f59c9b Merge pull request #13276 from JoshuaVandaele/sfml-3.0.0
Migrate to SFML 3.0.0
2025-03-10 15:03:36 -04:00
mitaclaw e4efe011d7 Modernize std::max_element with ranges and projections 2025-03-09 13:26:39 -07:00
mitaclaw 00e147c722 Simplify std::count_if with std::ranges::count and projections 2025-03-09 13:26:37 -07:00
Luz Paz fb6c625fed Core/Core: fix typos
Found via `codespell -q 3 -S "./Externals,./Data/Sys/wiitdb-??.txt,*.po,*.pot" -L andf,asnd,bootup,bufferin,clen,collet,datas,delt,fpr,inout,inport,interm,pixelx,re-use,re-used,sav,stateman,strat,wil`
2025-03-08 15:41:53 -05:00
Joshua Vandaële 0a83783fae Migrate to SFML>=3.0.0 2025-02-25 06:42:13 +01:00
Joshua Vandaële 5b4d4ca5eb Fix multiple minor warnings
- ExpressionParser.cpp: `-Wmissing-declarations`
- AchievementManager.cpp: `-Wsign-compare`
- SI.cpp: `-Warray-bounds=`
- NetPlayClient.cpp: `-Wdangling-reference`
2025-02-21 19:17:29 +01:00
mitaclaw 140252ffc0 Modernize std::any_of with ranges
In WiimoteReal.cpp, JitRegCache.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In ConvertDialog.cpp, the `std::mem_fn` helper was removed because ranges algorithms are able to handle pointers to member functions as predicates.
2024-12-15 19:54:16 -08:00
mitaclaw 860e6cf5cb Modernize std::all_of with ranges
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
2024-12-15 19:50:34 -08:00
LillyJadeKatrin 9b6555c49c Force NetPlay Clients to Host Hardcore Status
If the host is in hardcore mode, all joining players will be set to hardcore mode; if not, all joining players will be set to softcore. This ensures all players have the same settings and remain synchroized.
2024-11-10 09:40:47 -05:00
Alfred Wingate d7c93d87be Add support for libfmt-11
fmt::join was moved into fmt/ranges.h

Signed-off-by: Alfred Wingate <parona@protonmail.com>
2024-08-22 16:54:35 +03:00
mitaclaw de1c47a701 Misc. Container Find Changes 2024-08-15 14:25:51 -07:00
Dr. Dystopia 618b41a459 Use 'contains' method 2024-08-14 22:18:28 +02:00
Admiral H. Curtiss 95cba6be2b Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
2024-01-15 08:05:30 +01:00
Admiral H. Curtiss 07c035e659 Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
Admiral H. Curtiss b181842092 Netplay: Fix building on clang 17. 2023-11-03 16:15:04 +01:00
Floogle bee6d5bfb6 Netplay: Don't log skippable events as errors 2023-10-28 18:06:07 +02:00
get ffabb6c57b Replace std::ostringstream usage with fmt::format 2023-06-18 18:37:32 -05:00
Lioncash 30e7ab94fa Common/TraversalProto: Move interface into Common namespace
Gets the types out of the global namespace.
2023-04-24 08:53:14 -04:00
Lioncash 27f38c6c8f Common/TraversalClient: Move interface into Common namespace
Gets the interface out of the global namespace.
2023-04-24 08:28:25 -04:00
Léo LamandGitHub ae18aa0639 Merge pull request #11687 from Minty-Meeo/warnings
Resolve GCC/Clang Warnings
2023-04-14 01:29:46 +01:00
Minty-Meeo 528f7c90e9 Resolve [-Wtautological-constant-out-of-range-compare] 2023-04-12 03:59:57 -05:00
Lioncash 09e11b8067 Common: Rename ENetUtil.cpp/.h to ENet.cpp/.h 2023-04-11 11:48:46 -04:00
Lioncash 64ce2012e3 Common/ENetUtil: Move interface into Common namespace
Rather than just being under a separate ENetUtil namespace, we can unify
this into the common namespace as Common::ENet.
2023-04-11 09:12:04 -04:00
Admiral H. Curtiss 1e1041f299 NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
Admiral H. Curtiss 0ccf24b0c5 Netplay: More logging for server and client thread main loops. 2023-03-30 16:57:39 +02:00
Admiral H. Curtiss bfe0940bbd Netplay: More logging before game start. 2023-03-30 00:02:30 +02:00
Admiral H. Curtiss bf2f901a99 HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
Floogle c689e9cde0 Netplay: When connecting, ignore packets from traversal server 2022-12-26 23:35:42 +01:00
Admiral H. Curtiss 8a3b8a925e Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
Admiral H. Curtiss f0b0fcbb95 Netplay: Add more logging to save syncing. 2022-11-16 04:00:43 +01:00
Admiral H. Curtiss 66684a392f Deduplicate NetPlayServer::Send() and NetPlayClient::Send() into ENetUtil::SendPacket(). 2022-10-09 02:25:28 +02:00
Admiral H. Curtiss ae4b89441c Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
Admiral H. Curtiss a1563f2def Netplay: Implement batching for Wiimotes. 2022-10-02 23:25:10 +02:00
Admiral H. Curtiss aade584180 Netplay: Completely rewrite Wiimote syncing logic to be similar to the GameCube controller one. 2022-10-02 23:22:02 +02:00
Admiral H. Curtiss 0d095b4d9b Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
Admiral H. Curtiss 39314ac162 Add more logging around Wii save copying for Netplay. 2022-09-20 01:37:31 +02:00
Admiral H. Curtiss 0a517ebdbd Core: Pass Netplay SRAM through boot process.
This removes the Netplay classes touching emulated hardware structures before emulation even starts.
2022-09-19 21:47:12 +02:00
Admiral H. Curtiss bec4850fc3 Netplay: Rename variable names in NetSettings to match style guide. 2022-09-19 01:25:46 +02:00
Admiral H. Curtiss 07f86446a6 Netplay: Remove unused m_HostInputAuthority in NetSettings. 2022-09-18 23:00:08 +02:00
Admiral H. Curtiss bf331ffa45 NetPlayClient: Treat power button event as a netplay stop. 2022-09-13 01:26:45 +02:00
Admiral H. Curtiss 35f6d12acc NetPlayClient: Consolidate stopping code to function. 2022-09-13 01:26:45 +02:00
Admiral H. Curtiss c4b3f2302a NetPlayClient: Consolidate Wiimote buffer waiting code to function. 2022-09-13 01:26:45 +02:00
Admiral H. Curtiss 1732071a10 Netplay: Pass netplay settings via BootSessionData. 2022-09-11 04:18:26 +02:00
Admiral H. CurtissandGitHub 1845a13cbe Merge pull request #10905 from shuffle2/netplay-hash
netplay: use sha1 instead of md5
2022-08-22 15:57:49 +02:00
Sage King 477c20e28d Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp 2022-08-09 16:26:52 -06:00
Shawn Hoffman 403f3693da NetPlay: use sha1 instead of md5 2022-08-02 22:25:05 -07:00
Shawn Hoffman c7ce035a7f NetPlay: rename md5 -> game digest 2022-08-02 22:25:05 -07:00